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1  Java Game APIs & Engines / Xith3D Forums / Re: [very newbie questions] <- new (multitexture) problem inside on: 2006-07-31 15:07:45
thanks marvin, i'll make reference to that for now  Wink

release 0.9.0 ? great  Cheesy
2  Java Game APIs & Engines / Xith3D Forums / Re: [very newbie installation question] import problem on: 2006-07-31 11:03:01
ehm, i've another problem.... Lips Sealed

i'm studying through the getting starting guide and i'm at multitexture point.

the setTextureUnitState call give me an error....i saw on this forum that is necessary to make a setTextureUnitCoordinates call on the geometry (not mentioned in the guide) but i can't find this method in the Cube class of the org.xith3d.test (the famous cube of the previous examples) i must create the geometry myself or what ?

ps: isn't there a new version of the starting guide for noob like me with first approach with 0.8.0 version ? (i saw that a lot of things are changed).

thanks and bye
3  Java Game APIs & Engines / Xith3D Forums / Re: [very newbie installation question] import problem on: 2006-07-28 01:31:45
ehm, solved Grin

i used this:
import org.xith3d.test.*;
import com.xith3d.render.jsr231.*;

sorry again, it's too late and i need sleep  Tongue
4  Java Game APIs & Engines / Xith3D Forums / [very newbie questions] <- new (multitexture) problem inside on: 2006-07-28 01:15:32
hi, i've downloaded xith3d and third-part to try this great project, but i have a problem:
i've installed all files like the installing guide says, now i'm seeing some example, but i have an import problem with:

import com.xith3d.test.*;  <- release note of 0.8.0 says it's normal for this release, ok!
import com.xith3d.render.jogl.*; <-i have only the lwjgl and not jogl under xith3d.render

thanks in advance and sorry for stupid question (and bad english  Grin)
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