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1  Games Center / Showcase / Re: 2D Rally Game on: 2008-05-23 20:46:31
Nice game . I also think that a minimap is the next thing you should do.
2  Discussions / General Discussions / Re: Jagex launches java casual games portal - on: 2008-02-28 16:02:31
Most of the flash sites share the same games. This games seem original and some are quite hard to code + has nice graphics... It can't fight the flash sites though,but, as you said , it's java. I didn't see any java games site that was much better than this one.
3  Game Development / Artificial Intelligence / Re: Any tips for obstacle avoidance etc.? on: 2007-12-17 11:54:31
Try Lee's algorithm . A faster,but a little harder is Dijkstra's algorithm . Google for these ... Wink
4  Discussions / Miscellaneous Topics / Re: What do you think about google adsense? on: 2007-11-30 09:09:40
There is some php script that prevents too many clicks if I remember well.. Wink
5  Games Center / Archived Projects / Re: Turborilla Developer Diary on: 2007-10-31 23:18:32
WOW . Looks great ,I like the geometry stuff  in the editor,and the phisics. Waiting for December . Good luck and congratulations ! Wink
6  Discussions / Miscellaneous Topics / Re: OpenGL 3.0 is (Nearly) Here; Why Use DirectX? on: 2007-08-23 09:18:42
Sadly, in gaming working on windows + xbox is more "cross-platform" than working on windows,mac and linux Sad
7  Discussions / General Discussions / Re: Next 3D engine generation .... impressive on: 2007-08-14 17:05:15
Found the engine that I was talking about :
8  Discussions / General Discussions / Re: Next 3D engine generation .... impressive on: 2007-08-14 16:35:56
I don't think that the map editor is that cool... What about Warcraft's map editor ? It's mostly the same thing. Some time ago I saw some really impressive engine(some robot moving that was not animation based and wood that would brake in a very realistic way,not based on the same lines each time it falls down).The game was about StarWars.I'll try to find the videos.
9  Game Development / Newbie & Debugging Questions / Re: opengl video tutorials on: 2007-08-05 20:44:10
That seems like a great site ! Thanks man ! Cool
10  Game Development / Newbie & Debugging Questions / Re: Java Bad? on: 2007-07-30 21:21:54
off topic @ abuse :  I was just leaving so I had to write that fast.
11  Game Development / Newbie & Debugging Questions / Re: Java Bad? on: 2007-07-30 18:51:55
Java doesn't have speed related problems anymore. Java just uses a little too much memory. Sad
12  Games Center / Archived Projects / Re: Mechanismo - new game coming soon on: 2007-07-29 18:59:10
Reminds me of TIM (ms-dos game).BTW... The 3 games are written in java ? If yes , J2SE or J2ME ? Looks nice anyway  Cool.
13  Discussions / General Discussions / Re: Still no presence in mainstream desktop game development on: 2007-07-15 12:18:42
I'm impressed  Shocked. I just love the creatures in the screenshots and the site is brilliant . You also have some community sites that look very nice . The game is actually one of the biggest games using java .

PS:Good luck and keep on the good work. Hope the game will be a bestseller !  Wink
14  Games Center / Archived Projects / Re: Treasure Tomb Development Diary on: 2007-07-11 21:15:26
Damn, you're fast ! Shocked The game looks almost ready to hit the market .Just some more maps and stuff and it's ready to go ! Good job  Wink
15  Games Center / Archived Projects / Re: 2 little applet games! on: 2007-07-05 21:38:47
Awsome !!!  Shocked Both .

Congratulations !  Wink
16  Discussions / General Discussions / Flash-like JavaFX editor on: 2007-06-08 19:36:44
I'm not sure if this was posted before or where should I post it.Just found over the internet a flash-like javaFX graphical editor.I'm not going to say more about it. Enjoy !  Wink

17  Game Development / Newbie & Debugging Questions / Re: Calculating percentages on: 2007-04-06 15:11:03
You are wrong.I even tested . Smiley
18  Games Center / 4K Game Competition - 2007 / Re: The results are IN! on: 2007-04-02 05:38:40
I don't think it's a very wise move to show the worst entries as long as you want to encourage people to participate.
19  Games Center / Featured Games / Re: Bunny Golf on: 2007-03-28 13:47:52
First time I played it I didn't know that you can move both the rabbits and I was trying to hit the "motionless" rabbit with the other one so that I move it in the hole   Grin . When close to a wall you can send the rabbit towards the wall and it will r bounce back.Great Game ! Wink
20  Game Development / Networking & Multiplayer / Re: Establis Java Game 2500$ per a Game on: 2007-03-20 19:47:36
I'm sorry to disappoint you , but someone who can't write even the names of the game correctly(backgammon) and also has a lot of mistakes (i wanna to) doesn't seem to me like someone that would actually give you 2500$ for creating a game.But .. Who knows ? Tongue
21  Discussions / General Discussions / Re: What do you get out of game development? on: 2007-03-20 19:43:28
I'm just 17 so it's definitely just a hobby.I think you guys should try translating your games into J2ME if you want to get some money.The syntax is almost the same and I saw 4k games that were lot better than commercial mobile phone games. Wink
22  Games Center / Archived Projects / Re: Stencyl - Tile-Based Game Creator on: 2007-02-20 17:57:49
Can't wait to try it ! Good luck !

P.S. : Flash might be in trouble  Tongue
23  Discussions / Miscellaneous Topics / Re: Linux and Windows XP on: 2007-02-09 13:53:16
Slackware installer is kind of next,next,next,finish. Wink
24  Discussions / General Discussions / Re: Project Wonderland on: 2007-01-30 14:13:11
Comparing to XGL (on linux) lg3d is kind of a toy .  Roll Eyes
25  Game Development / Newbie & Debugging Questions / Re: Game programming questions on: 2007-01-13 22:36:33
You can try pixel perfect collision or you can use a bounding polygon .
26  Java Game APIs & Engines / Java 2D / Re: nice water... on: 2007-01-08 20:11:52
I must say that effect just rulz ! It looks great and it is not made with too much code Smiley
27  Discussions / General Discussions / Re: What languages are you comfortable in? on: 2007-01-03 21:48:45
In some cases the employer might be right.I learned java before I learned c++ . And it's very hard for me to switch.It seems I'm regressing. No certain api to learn ,too many compilers, so much useless and hard to read code , no portability and probably above all  : no array bounds checking etc. It's probably not very common , but this is how I feel when trying to learn c++.
28  Game Development / Shared Code / Re: Point in Triangle Test on: 2006-12-19 09:02:22
You can make a Polygon out of your Triangle and use the contains method.:

public boolean isInsideTriangle(int x1,int y1,int x2,int y2,int x3,int y3,int x4,int y4)
      Polygon p=new Polygon(new int[]{x1,x2,x3},new int[]{y1,y2,y3},3);
      if(p.contains(x4,y4)) return true;
      return false;

Or you can check check if the area of ABM+ACM+BCM=ABC(M is the point you check).If the point is inside the triangle they will be equal else they won't.The area of a triangle is (Heron's Formula) sqrt(p*(p-a)*(p-b)*(p-c)) where a,b,c are the lengths of BC,AC,AB and p is the semiperimeter((a+b+c)/2).

But I doubt the second method will run too fast. I don't know how fast the first one runs...
Hope this helps. Smiley
29  Game Development / Newbie & Debugging Questions / Image piece on: 2006-12-10 17:59:50
What is the best way to draw only a certain rectangle of an image(jpeg not buffered or something)?I need to display certain pieces of a image and to zoom out. I use just simple java , but if this is easier or it runs faster on java2D then I can switch.

30  Games Center / WIP games, tools & toy projects / Re: Kitipong - Library Test on: 2006-11-21 21:00:45
His monitor would be blank if he had no graphics card Wink

Endolf "The helpfull one"
Ooops Embarrassed ... I meant if he has the driver installed properly because I get low fps-s if I don't install the driver.

P.S. : I also got ATI and the game works fine.
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SF/X Libraries
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