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1  Discussions / Miscellaneous Topics / Re: Old Video Games on: 2012-09-23 21:54:33
Who knows what the exact % is, but hard games simply do not sell. Almost nobody wants to buy them, because they don't like hard games. For sure there is a niche that does, and thrives on them... but they are incredibly difficult to focus.

Cas Smiley

Ever heard of Super Meat Boy?
2  Games Center / Showcase / Re: Black Nebula on: 2012-08-21 18:28:51
Don't have an android phone (Shame!), but this game looks really good. Great job.
Music from the video is great, same with the graphics in the game. Very good. Wish I could try it out!
3  Games Center / Showcase / Re: Arithbequick on: 2012-04-19 18:12:23
I'm having trouble playing this thing!

I mean, I've only gotten a single X in like ten minutes of playing with it. I think I'm missing some step in trying to get this to trigger, because I can't seem to cause anything to happen (Except one time). It only lets me select a numbers equal to the first equation or if it's a two digit number that number. Like say, if I attempt to select 3 x 1 = 3, it won't let me get to the second 'three' no matter how I do it. Is there another operation (Besides click and drag) that's required for it?

Are you trying to highlight tiles that are not right next to each other? Either diagonally horizontally or vertically, but they have to be next to each other. And you have to move the tiles with the arrow keys or aswd. You can move them into any position.

I'm going to really emphasize that you can move the tiles in the first post.

Haha, I did not notice that Tongue. Must v read the "how to play" super duper fast
Its *a bit* easier now Tongue (Still pretty hard though Cheesy)
4  Games Center / Showcase / Re: Arithbequick on: 2012-04-19 10:51:26
Great game! Wink
Runs fine. Its hard though Tongue
5  Games Center / Archived Projects / Re: Android - Storm Captain on: 2012-04-17 19:50:47
The picture looks amazing!
If i'd have an android phone (shame) I'd definately give it a try!
6  Games Center / Archived Projects / Re: Drawing Game on: 2012-04-16 15:12:11
Yes you draw on the same canvas. You could connect to yourself (localhost) to try it Wink
7  Games Center / Archived Projects / Drawing Game on: 2012-04-15 14:27:44
Me and 2 friends (mangopearapples and Awesomelemonade) have been working a bit on a drawing game.
It has Multiplayer support. One has to host (portforward port 4542), and then others can connect to you Wink.

I hope you like it Wink.
Please do not click on the "options" menu and the "gallery" menu becuase it currently doesn't do anything yet.

Hit c to choose a custom color.
Hit numbers 1 - 8 to choose a brush size.

Download it here:

Feedback is much appreciated.
8  Games Center / Archived Projects / Re: ShitBricks on: 2012-04-05 18:31:42
Well, I had a song in like a week ago. but I removed it soon afterwards due to the longer loading times etc.
9  Games Center / WIP games, tools & toy projects / Re: Lazer Defense on: 2012-04-01 09:14:31
Hey, I'd love to play it but i get an error.
I extracted the rar and ran it in cmd.
 Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at Wall.wall.<init>(
at lazerdefense.LazerDefense.<init>(

I hope you get it fixed Wink
10  Games Center / Archived Projects / Re: ShitBricks on: 2012-03-26 17:44:29
where is my "f**k yeah!"?!
Maybe if you don't spend so much time on 9gag you could have free time to add some sounds :p
One does not simply leave 9gag and code some sounds Wink

OKay, so desktop ver doesn't submit score to leaderboard?
Desktop version does work with highscores Wink. about the sounds, I'll add something I made on ableton a few ago when i come on my pc. nothing spectacular, but something is better than nothing, right,? Cheesy
11  Games Center / Archived Projects / Re: ShitBricks on: 2012-03-25 19:20:34
Whoops (such a moron sometimes). Ive had some trouble loading the image in Tongue I replaced the jar file. Is it fixed now?
12  Games Center / Archived Projects / Re: ShitBricks on: 2012-03-25 19:02:36
This is the code where it loads the image.
private static BufferedImage loadImage(String string){
      BufferedImage bi = null;
      bi =;
         bi = URL(""));
      }catch(IOException e){
      return bi;

it supposively fails @ bi = URL("")); (line 81 of my ResourceManage class.)
I'd really like to know how to fix this error for some of you.
13  Games Center / Archived Projects / Re: ShitBricks on: 2012-03-25 17:21:52
Thats weird. I've never had that one ever. Ive had quite some people test it and it ran fine for them aswell. It failed loading the image it seems. Did you try refreshing the page(if you ran the applet)
14  Games Center / Archived Projects / ShitBricks on: 2012-03-25 16:36:39
I made a fun game called "ShitBricks" (for lack of a better name).
I will probably stop developping, so what's a better time to put it out there Tongue

Hope you like it Wink I did not use any libraries. Pure Java power!

Try it out @:
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Java Gaming Resources
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2017-12-05 19:38:37

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2017-12-05 19:37:39

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2017-12-05 19:36:10

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2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

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SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
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