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1  Java Game APIs & Engines / JOGL Development / Re: Render GLCanvas with PGraphics on: 2012-03-23 09:52:03
Yes, the other framework is build with processing.
Ok, I will give it a try with the other forum. Thanks for your answer!
2  Java Game APIs & Engines / JOGL Development / Render GLCanvas with PGraphics on: 2012-03-22 17:15:31
Hello,

I am trying to integrate a component which is extending a GLCanvas in my existing application. My problem is, that I am already using a Java framework in which I can not add a GLCanvas by using the "add(comp)" method. I can not use this "add(comp)" method because all UI Elements of the other framework which I am using are then behind the added GLCanvas.

In order to render visible objects in this framework, there is a method which is called on every frame and this method gets a "PGraphics" object as an argument.

Would it be possible to integrate the GLCanvas-component in the existing application by directly rendering the GLCanvas with the help of this PGraphics (or PGraphicsOpenGL) object?
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