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1  Java Game APIs & Engines / OpenGL Development / Does LWJGL support reverb through the OpenAL bindings? on: 2006-06-27 16:23:45
Or some other implementions which can be used with LWJGL OpenAL.
2  Java Game APIs & Engines / J2ME / Re: Emulator closing prematurely in Netbeans 5.0 on: 2006-06-14 14:36:08
I had the same problem, the reason why my emulator didn't worked was becuse of that my user files where in under a map called "ägaren". And the emulator does not like non english letters. When I changed my user directory it worked.
3  Java Game APIs & Engines / Java Sound & OpenAL / Java Sound API vs JOALvs LWJGL, mobile port on: 2006-06-14 13:56:50
I am making a game, where I should implement reverb, panning, volume and maybe pitch altering. The game should be relativelty easy to port to java mobile in the future. Which is best to use for sounds, Java Sound API,  JOAL or lwjgl?
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
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