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1  Game Development / Game Play & Game Design / Re: Randomly generating maps like in minicraft on: 2012-03-12 08:59:58
Hey thanks for the quick reply!

Funny enough I actually just went through his a lot of his videos on youtube. The math in this is definitely hard to grasp via the code. I think I'll have to watch this video more closely on YouTube and see if he offers decent explanations. I only watched through his creating the floor and ceiling. One thing I've found difficult about getting into the game development is that a lot of tutorials and online videos skim over what a lot of the things do. A lot of hand waving if you will.

I mentioned the Notch stuff since in Minicraft he seemed to create maps by what resembles a "render clouds" filter in Photoshop. Pretty neat! Smiley
2  Game Development / Game Play & Game Design / Randomly generating maps like in minicraft on: 2012-03-12 08:20:32
Hey guys. As a quick background, I've been coding Java for quite a while now but wanted to mess around with game programming for fun. I've been reading up on using the LWJGL library.

Anyways, I was wondering how/what the logic is to create a dynamic map in a 2D world (of course 3D world would also be interesting to know!). Notch did this in his live stream of Minicraft and I was wondering for an explanation of how to do it and maybe some code snippets. This is my first post on here so I hope this is the right section.

Thanks to any answers and/or advice!
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