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1  Game Development / Newbie & Debugging Questions / 2D sidescroller on: 2006-05-17 22:35:24
Hi,

I'm an experienced Java developer but new at writing games. I'm trying to implement a 2D sidescrolling airplane-type game. I've been reading tutorials from all over, but would like to ask some more specific questions.

The main character sprite will be a plane that flies left/right and is able to loop. The base image for the plane would be a nice horizontal picture of the plane. The plane should be able to fly at any angle. In order to render the plane at an arbitrary angle, I was going to rotate on demand - during the update process. Is it common to rotate on demand, or should I pre-generate frames for the plane in every possible position and store them in an array somewhere? Perhaps I should point out that the image will be in the region of 50x30 pixels when horizontal.

While I have plenty more questions, that's probably most pressing for now.

Thanks
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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