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1  Discussions / General Discussions / Re: Game Engine vs. A Game Library on: 2013-05-16 15:37:59
Platform = Same API for different hardware and OSs
Engine = Multiple Libraries
Library = like minded API abstractions
2  Discussions / General Discussions / Re: Programming on iOS on: 2013-05-07 18:31:23
Avian
3  Games Center / Showcase / Re: [RELEASED] Janken Game - Multi Platform JankenPo! on: 2013-05-07 01:33:02
Good job.
4  Discussions / General Discussions / Re: Why don't many of you use JMonkey Engine? on: 2013-05-04 17:20:52
I don't use it because it does not work on J2ME and HTML5 via GWT would be hard to add.

I use a 3D engine that I can use on Android, J2ME, J2SE, HTML5, and Avian.
5  Java Game APIs & Engines / Engines, Libraries and Tools / Re: SoundHelix music generator on: 2013-04-17 19:37:18
Nice tool.  Too bad it is GPL only.  Maybe you should make a commercial license.
6  Games Center / WIP games, tools & toy projects / Re: Preview of TT - Tile Tools on: 2013-04-14 00:59:10
I don't see a download.
7  Games Center / Showcase / Re: Sky Burner - Independent Wars on: 2013-03-15 11:38:10
nice
8  Discussions / Miscellaneous Topics / Re: Dota 2 giveaway ;) on: 2013-03-06 04:29:33
I added you.  If you have a key left please send me one. (tberthel on steam).

Why do you all get so many keys? Free?
9  Games Center / Showcase / Re: Arising on: 2013-02-21 23:18:18
Very nice.
10  Game Development / Shared Code / Re: Instantiating Generic Arrays on: 2013-02-09 11:53:26
Dynamic languages at run time do not need templates.  Everything is an Object.  Templates for Dynamic languages are for noobs.
11  Discussions / Miscellaneous Topics / Re: Obama won on: 2012-11-10 04:41:37
This is how I see it. US Presidents 35+ years.

Malaise FascistJolly FascistElitist FascistHorn Dog FascistIdiot FascistCommunist/Fascist
CarterReaganBush IClintonBush IIObama

I suspect I know why 24k people registered for Mars One.  Life is shit for those constantly paying for the Fascist Police State scam.

I miss Reagan.
12  Discussions / Miscellaneous Topics / Re: Excelsior JET for 10 bucks ? on: 2012-10-26 03:51:26
I picked the $20 dollar deal.

While I am using Avian to solve the problems I would have used JET for I just could not pass up the deal just to compare and evaluate possibilities for future products that I will deploy.
13  Games Center / Featured Games / Re: Desert Stormfront - Real-Time Strategy (RTS) on: 2012-09-27 03:11:12
Nice.
14  Java Game APIs & Engines / Engines, Libraries and Tools / Re: Java Library for Sixense Products on: 2012-09-16 23:40:35
I will need to make a game just for this.
15  Discussions / Miscellaneous Topics / Re: Things you disagree with in the java language on: 2012-09-09 01:50:34
Stuff I can live without in Java:

Autoboxing
Generics
Abstract classes
IOC for everything
Casting to Interfaces for non IOC classes.
Inner classes
Anonymous classes
static classes (I don't mean singletons)
Most collections since they are too slow.

Stuff I can't live without:

Properties
Methods
Classes
Primitives
Arrays
Interfaces
Strings

Stuff I want to see in Java:

OSGI and/or Modules aka Jigsaw
Faster (Yes I know it is already fast enough.)
16  Discussions / General Discussions / Re: Android games by members of our community on: 2012-09-03 23:46:52
I have 14 games on Android.  I have 4 more games and 1 more app that I have started work on.

I use the AllBinary Platform that runs on J2ME, Android, J2SE, HTML5, Flash, and eventually Native with Avian.

Here are some of them:

Zepto Towers
 MiniSpaceWar
 ZeptoRacer
 ZeptoRacer 3D
 MiniSpaceWar Vector
 SantasWorldWar
 Obama Stimulus
 Don’t Lose Your Balls!
 Zepto Wars - RTS (Art by Toke Rasmussen)
 Zepto Tanks - Multiplayer
 Tank Massacre 3D (Art by Marian Fedoronko)
 Neon Puck 3D (Art by Marian Fedoronko)
 Evil Kitty 3D (Art by Marian Fedoronko)

None of them are hits, but I did write them all alone.

Thanks,

Travis
17  Game Development / Shared Code / Re: MappedObject library on: 2012-07-21 02:03:40
For years people told me it could not be done, and now you have created the proof that supports my argument.

Good Job.
18  Discussions / General Discussions / Re: HAXE - Multiplatform Programming on: 2012-07-18 08:25:22
I remember when running on Windows, Linux, Solaris, and Mac was a real break through.  I don't make fun of it I embrace the importance of platform independence and not being a slave to a single platform.

HAXE,  (My) AllBinary Platform, Kevin Glasses, and a few other projects are now breaking the lines between the OS platform, browsers, and device types.

I think it is the greatest development in actual implementation since Oak/Java was made.

A truly fundamental change in how people develop code for a device has now changed.

Soon the wave will come crashing down on the single OS, device type, or browser only world.
19  Discussions / General Discussions / Re: Ouya: a $99 Android game console on: 2012-07-11 15:28:10
And I don't think, you will get the same quality like on XBLA:
From Dust, Bastion, Insanely Twisted Shadow Planet... to name a few.

I expect 1-3 of those games will make it to Android.
20  Discussions / General Discussions / Re: Ouya: a $99 Android game console on: 2012-07-11 00:06:40
I put my game console for Android on IndieGoGo 2 times over a year ago and I get a big fat zero.

Ouya does it and have less info and get over 1 million dollars.
21  Discussions / General Discussions / Re: Ouya - Oh yeah? on: 2012-07-10 19:56:27
Don't worry Riven I understand.
22  Discussions / Business and Project Discussions / Re: Android Market / Google Play - Only Credit Card on: 2012-07-10 03:24:42
Prepaid cards work fine.
23  Games Center / WIP games, tools & toy projects / Re: JavaGL : old-school, 100% software, 3D engine on: 2012-07-09 16:52:56
I believe that software 3D engines do have value.  While specialized graphics hardware can do great things it always misses out on unique graphics styling that takes away from many game possibilities. I expect some cheap hardware of the future will not have a 3D accelerated graphics chipset.
24  Discussions / General Discussions / Re: Ouya - Oh yeah? on: 2012-07-08 19:37:11
There isn't.  They will call it the, "App Bubble".

Note: My games have free versions and they make a few bucks.
25  Discussions / General Discussions / Re: Ouya: a $99 Android game console on: 2012-07-05 13:50:57
99 is a little high for an modern ARM or Atom device without a keypad or screen.  Maybe they are using some high end stuff like lots of memory or the latest ARM or Atom.

The console they should make:

I am thinking that the price point for a successful Android game console will be more likely to be around 49-79 for the next year or two.  49 without controllers and 79 with 2 controllers.  It should allow Android and IOs devices as lame controllers as well.

I am planning on making my Raspberry Pi into that console when I get it.  It cost 35 dollars and the extra housing will cost some money.

By 2016 that price should fall 4.99 to 7.99 as the hardware cost comes down.  Cheap enough to give away and cover with advertising cost.
26  Games Center / Showcase / Re: JGadget - fake 3d rendering in Java on: 2012-07-01 17:06:44
You should put it on GitHub or something.
27  Game Development / Game Mechanics / Re: Rendering in order of Z-value, not array order on: 2012-06-30 16:34:52
If the order never changes then you can just insert each new gameobject in the correct z order.

If the order changes during game play then you must update the List when the order changes.
28  Game Development / Newbie & Debugging Questions / Re: dewitters Game Loop Attempt on: 2012-06-27 07:37:11
You are creating string objects every frame.  Don't do that.
29  Games Center / Showcase / Re: Forgotten Elements 3D JAVA Action MMORPG on: 2012-06-26 13:22:13
Nice art.  Who did the art?
30  Discussions / General Discussions / Re: Flash, Java, or both on: 2012-06-26 07:23:58
PlayN and AllBinary Platform kinda have Flash support via java.

My support is J2ME/BB, Android, J2SE, HTML5, Flash, and eventually Native via a subset of Java.

While PlayN has Android, J2SE, HTML5, Flash, and promised IOs support.

So not only is it possible it has already happened, but I have not released all my stuff and PlayN is a lower level framework.
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