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1  Java Game APIs & Engines / JOGL Development / Re: PLEASE HELP ME ...................! ! ! ! ! on: 2006-06-15 16:51:35
hi Jensall & Cylab ..
Thanks for your help.. i appreciate .. my code is working fine...
I have deleted my source and all files related to jogl.jar and did a fresh start ...
Done all the steps .. and finally my code is working fine.... i guess may be the problem is due to  jogl.jar & native dlls those i put in jre folder..

thanks alot ..
mont

just delete whatever version of jogl.jar and jogl.dll, jogl_awt.dll and jogl_cg.dll you have anywhere on your system.

don't ever put jogl.jar in any of your system folders like system32 or in the JDK/JRE directories, since it breaks Java WebStart of JOGL applications!
=> you are probably facing problems, because you have an old version of jogl lying around.

after you have completely cleared your system of all jogl files, start again with jensall advice:

1. download the jogl.jar, docs, sources and the appropriate jogl-natives
2. make a directory for jogl (e.g. under Program Files\Java\Jogl)
3. put the jogl.jar and the sources in this directory
4. extract the jogl-natives into that directory (you should have some dlls after that)
5. extract the javadoc_public.zip into this directory into the subdirectory docs
6. run eclipse and open your project or create a new one
7. select Project-Properties from the menu, select Java Build Path
8. Use "Add External Jar" to add the jogl.jar from the above directory
9. expand the new item in the tree
10. as source select the jogl-src.zip file in the above directory
11. as javadoc location select the subdirectory docs in the above directory
12. as native library select the above directory (containing the dlls)
13. That's it. You should now be able to use jogl in eclipse.

Hope it helps
2  Java Game APIs & Engines / JOGL Development / Re: PLEASE HELP ME ...................! ! ! ! ! on: 2006-06-12 20:41:46
thanks for your reply ..
I am trying to run  jcanyon flight simulator from this link .. http://java.sun.com/products/jfc/tsc/articles/jcanyon/
But i m not able to run this application due to the openGL errors... actually to reduce error for javax.media.opengl .. i have included dll files in java folder. It worked fine. but i was not able to run the apploication for different resolutions and was able to run only defult resolution. If i try to run this application on different resolution systym just hang out ..

If i try to run application by default resolution.. similar time .. i get errors in my application and next time i could not able to run the application.. i have to again create new project..
this is worth..
so please any suggestions.... i wll be thankful for ur help..

cheers,
mont

I can hardly guess what exactly your problem is.
Can you give some more hints about your problems.
Did you try a really simple JOGL Test app or try for example one of the JOGL ports from http://pepijn.fab4.be/?page_id=34?
What does your output window say when trying to start?

Cheers,
Jens

3  Java Game APIs & Engines / JOGL Development / Re: Using JOGL with ECLIPSE on: 2006-05-26 01:12:40
hi..
i did the steps given.. but i didn't work.. I am not able to work with my application..  Huh
what could be the problem..
thanks in advance


Since you are using eclipse here's some guidance how you could use it with jogl:
(you don't need to adapt the classpath manually)

1. download the jogl.jar, docs, sources and the appropriate jogl-natives
2. make a directory for jogl (e.g. under Program Files\Java\Jogl)
3. put the jogl.jar and the sources in this directory
4. extract the jogl-natives into that directory (you should have some dlls after that)
5. extract the javadoc_public.zip into this directory into the subdirectory docs
6. run eclipse and open your project or create a new one
7. select Project-Properties from the menu, select Java Build Path
8. Use "Add External Jar" to add the jogl.jar from the above directory
9. expand the new item in the tree
10. as source select the jogl-src.zip file in the above directory
11. as javadoc location select the subdirectory docs in the above directory
12. as native library select the above directory (containing the dlls)
13. That's it. You should now be able to use jogl in eclipse.
4  Java Game APIs & Engines / JOGL Development / Re: PLEASE HELP ME ...................! ! ! ! ! on: 2006-05-10 19:39:56
hi,
thanks for ur help.. i appreciate... & sorry for the post...

Actually, i have set classpath in eclipse & imported jogl.jar file in my application.. still it gives errors..  Gl can not be resolved..
Then i tried to import all the class files in my application.. it is working fine.. but still my java files shows the same error..
what you will suggests in this case?

thanks for ur time..
regds,
mont

Here is the link to the beta 4 librairies.

https://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=5178&expandFolder=5178&folderID=0

And please, do not post the same question on five, ten, hundreds of topics! (Most of which do not have any link to your question).
Thanks a lot

EDIT : My mistake, you seem to have already found the libs. It should work now if you set the classpath correctly...
5  Java Game APIs & Engines / JOGL Development / Re: Can't get picking to work with 3d model | Solved on: 2006-05-03 18:01:08
hi..
Can u please tell me.. how did you import this javax.media.opengl package?  Which jar file you are using? Actully i have imported JSR Beta 4 version but i didn't see this pkg in it. I am stuck with my code. I am getting error while importing this package in my java file.
Can you suggests me anything.?
Do you have jar file having this pkg..

thanks for bothering you...
but it will really help me....

thanks,
mont
6  Java Game APIs & Engines / JOGL Development / where do i find jsr-beta 4 version? on: 2006-05-03 06:33:24
Hi All,
Where do i find this jsr-beta 4 version.. if any suggestions?

thanks & regds,
mont
7  Java Game APIs & Engines / JOGL Development / Re: Java2D/JOGL Interoperability Demo on: 2006-05-02 19:58:00
hi..
i am getting error for import javax.media.opengl statement. I have downloaded  jogl.jar file but it dont show javax.media.opengl pckg.
Can please help me in this case. This is my first exp of doing programming with  the JOGL. Please help me... Huh  Huh

sorry for bothering..

cheers,
mont[/b]
8  Java Game APIs & Engines / JOGL Development / PLEASE HELP ME ...................! ! ! ! ! on: 2006-05-02 19:48:01
hello all...
I have downloaded jogl.jar file..  i have set buildpath.
but i didn't find the javax.media.opengl package in it. I am getting error in my java file while importing javax.media.opengl.* stmt. how to get that?
please help me ....
Please if any suggestions ... i will be thankful for it....

cheers ..
uvj..
9  Java Game APIs & Engines / JOGL Development / Re: sizeof jogl.jar on: 2006-05-02 19:42:21
hi ..
anybody knows how to get javax.media.opengl.* package. I tried to import this pkg in my application but it is giving an error. Actully i have downloade the jogl.jar file but i couldnot found the javax.media.opengl.* pkg in it. Can plz help me in this issue... please help me ...

cheers,
mont

I don't like to complain, but it seems like there is some debug and trace stuff in jogl.jar that is bloating the size.  Will everything run okay without these classes? could they be a separate jar file just used for development time?  Currently the jogl.jar is the biggest part of my webstart application and some users have been complaining about the download times...

Cheers

Peter

btw, If anyone would like to check out my JOGL game then please join my beta test program and I'll send you a password Smiley   
www.whitehexagon.com   - It's a kind of online LEGO style game (or it will be when completed!)
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