Show Posts
|
|
Pages: [1] 2 3 ... 7
|
|
2
|
Game Development / Game Play & Game Design / Re: 4x design question
|
on: 2012-08-31 15:44:06
|
Why not divide the map in 2/3/4/n players, throw a random "stars" number per player, randomize the positions of those in each sector of the map, so every player gets the same amount of stars in his sector and none of them are equally to another (at least not by locations of stars). You do understand what I mean? 
|
|
|
|
|
5
|
Game Development / Newbie & Debugging Questions / Re: ArrayList vs LinkedList
|
on: 2012-08-10 07:06:43
|
It get stored twice, notice that what you store are references to objects, not the actual objects.  About updating, collection won't update anything, since all it holds is a memory adress, if what's in that adress changes, it doesn't need to be updated anywhere else. 
|
|
|
|
|
6
|
Game Development / Game Play & Game Design / Re: Procedural night sky
|
on: 2012-08-09 07:10:50
|
Hi _Al3x - I was wondering if you were still interested in this!
Well, hi  ! I am still interested! I can´t use it right now, but I´d love to see it working and keep a sample for later deep study  Keep it up, wish you the best 
|
|
|
|
|
10
|
Games Center / Showcase / Re: Box-o-phobia!
|
on: 2012-08-01 19:59:51
|
Tested it again on my desktop, worked perfect, pretty well done, I would like a smaller cursor, since you need to be precise to break the boxes, also I didn´t get right away that the bombs were a BAD thing  Also, "Think faster" is just mean  I like it 
|
|
|
|
|
19
|
Discussions / Miscellaneous Topics / Re: How to stop prototyping concepts
|
on: 2012-07-25 14:28:48
|
Thanks for the input!  What about storing your ideas? If you come across a concept, do you run right away to write it down? Do you draw sketchs? Do you EVER come to those concepts and try to make them? Lol Again, I wish I had at least 2 programmer friends to help me make those concepts true 
|
|
|
|
|
20
|
Discussions / Miscellaneous Topics / How to stop prototyping concepts
|
on: 2012-07-25 12:10:08
|
Hello everyone!  I had like 8 game concepts written down. I started working on one when the posibility to work with someone came up. I had to design yet another game, and I did (I also designed a game for ludum dare, but it didn't got done, altho' it was pretty fun, maybe some day I'll make it!). I had to put my project on hold (see AEI) to work on this one. For the last few month I had an idea in my head and last night I saw how it would be great, awesome and super fun! I had to write it down. I want to work on that RIGHT NOW, but I lack the knowledge to develop that game. I wish I had a lot of money to hire people to code for me, so I can stick to game design and making game concepts. But as in 90% of the topics, there's a question, and here's mine: How do you stop thinking in new ideas so you can focus on finishing the one you are actually working on? Do you take notes and keep working on your current projects? (What I do) Thanks for reading 
|
|
|
|
|
24
|
Discussions / Miscellaneous Topics / Re: I don't like HP, and here's why!
|
on: 2012-07-24 15:51:09
|
I hate HP as well, I have mine (using it right now) for 3 years, but had to change HDD and battery and had to the fix power cord. But what I hate the most is the materials, the plastics seem low quality and the aweful cooling system blend them a lot, making it look and feel weird. Also the keyboard got it's painting removed in only one key (The S key), and looks bad  I won't replace the whole keyboard for just one key  So, I hate the building quality and cooling design. Never will buy HP. This one was a gift 
|
|
|
|
|
26
|
Games Center / Showcase / Re: Box-o-phobia!
|
on: 2012-07-24 11:27:09
|
The applet doesn't load for me  Java 10.6.2.0 Java Deployment Toolkit 7.0.60.19 No errors tho'. Maybe it's my slow connection @work, will try again later 
|
|
|
|
|
27
|
Games Center / Showcase / Re: Lodestar: Stygian Skies
|
on: 2012-07-23 18:54:15
|
Hi ! The kickstarter was unsuccessful but you by ANY means should NOT be upset, you MUST keep it up, we NEED YOU. Please keep working on this, start a new kickstarter, release a short demo with a 100x100 field to just WALK around and get to see how it looks and feels. Good lick, I hope to hear soon from you 
|
|
|
|
|
|
Add your game by posting it in the WIP section,
or publish it in Showcase.
The first screenshot will be displayed as a thumbnail.
|
|