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1  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-02-03 19:43:32 guys are making me smile here! Riven, you have done such an amazing job in building out the forums and maintaining the community. Hard to believe that I started down this path in 1998...leading to JGO in 2001. Thank you, and to all of the members of this community, that have worked to keep it growing Smiley
2  Discussions / General Discussions / Re: I no longer use Google Play and I block ads on: 2015-02-03 18:32:23
At the risk of hijacking this thread, we've got a bit of a paradox here:

We want less annoying, less obtrusive, more memorable, more applicable, just in general *better* advertisements. They are a necessary evil in our world, so we should make them as un-evil as possible.

However, the way to do this is by tailoring advertisements to specific types of people. The ads on this site promote games by the people on this site, for example, and that doesn't seem half bad.

Of course, the only way for ad networks to deliver relevant advertising to individuals is if the individuals allow the ad networks to see their activity, searches, etc. If people continue to block this, the ads will never get better. That is the price to get more relevant content. Advertising is the currency that one "pays" to not pay for content in real $$$.

But, in theory, that's what google/facebook/microsoft/amazon/everybody is doing when they "sell your information" as it is sorta misleadingly called. But we don't like that either!

So, what's the solution?

I like ad networks like Project Wonderful, who usually seem to show pretty decent advertisements (and they're site-wide, not specific to a user), and hopefully the bigger ad networks get better at showing ads in a non-obtrusive way.

Is there a "good" way to do ads? Or are we all just waiting for the "ad bubble" to burst? What comes after that?

The way the ad bubble bursts is when people are willing to pay, with real $$$, for every little bit of any content they want to consume. Every show, every click, every YouTube video.
3  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-02-03 17:38:43
I started the forum in 2001 ...

Yes, where's ChrisM at the top of JGO's most awesome members?  I mean, Markus?  Where would Minecraft have got without JGO?!  Tongue

Ahaha, thanks! But no need. Just happy to do/have done my part!
4  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-02-03 16:39:07

Cheesy Can never REALLY leave...right? Lurk a lot these days, so glad to see the site, and the community, still rolling along!
5  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-02-03 16:19:36
I started the forum in 2001, ran it until 2010 and was able to get the rights from Oracle and gift it to the community. Riven has been a exceptional forum manager and this community will always hold a special place in my heart Smiley

If I may, what issues was there between this community forum and Oracle?

None, other than they acquired all of Sun's assets and this was one of them. Oracle granted me the URL and permissions around the community. I transferred them to Riven and the community.
6  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-02-03 15:42:41
I started the forum in 2001, ran it until 2010 and was able to get the rights from Oracle and gift it to the community. Riven has been a exceptional forum manager and this community will always hold a special place in my heart Smiley
7  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-18 20:52:14
I get what you're saying Kevin but that is not what we are talking about actually.
Notch isn't George Clooney

people outside of games dont know him, in general people on the streets dont know any game dev, let alone how we looks and what the image is, and his family and shit

plus leaving mojang is going to change ZERO about that popularity. You have to go "off the grid"
and that you could do even when you were still working there

"Well just use a fake account and set up secret identities" - glossing over how messed up it is that that's even necessary,
No thats the meaning of being famous. Also lets not forget not ALL hugely successful games have famous game devs, only if they choose to talk to the media directly, which is usually a marketing/PR job anyway.

it's pretty hard to stay anonymous, especially if you're already famous. Somebody is going to make a connection or figure it out,
I dont really think so. If you just make any name / account and post random games, it seems very unlikely and even once it happens many people wouldnt buy into it.

and then you get flack for "trying to hide" in addition to the normal crap you get.
Thats such a super pessimistic outlook - if your secret stuff is that good, that it too gets so popular, thats something to be happy about. I guess its a state of mind.
And no intelligent person would ever attack any famous person for trying to hide and not get noticed. and who cares about those other idiots.

not trying to attack his decision or whatever, whatever makes him happy I dont really have an opinion, I'm just saying...

As someone who lives in suburbia, on the East Coast, I can tell you that you would be wrong. The amount of moms that know who "Notch" is, have seen his pic, or sat through the millions of let's plays on YouTube makes him among the most famous of game designers in the mass space. I would venture to say that more kids know who Notch is than Shiggy. True story.
8  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-18 17:18:27
Daft Punk chose their robot personas to be a symbol. They created the symbol that their fans connect with.
Notch became a symbol, that was not of his choosing and beyond his control. Big difference.

(Aside from Daft Punk being the greatest house groups ever and Notch being the indy game poster child Smiley )
9  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-16 21:30:30
It's "luck" in the sense that Markus did not set out to make a $2bn game. He was just having fun.

Cas Smiley

And he engaged the community in a manner that lit like wildfire. They felt like part of the success. Kickstarter before Kickstarter.

Extensible, creative, a present to be found around every corner, emergent gameplay. Lightening in a bottle.

P.S. Hey Cas Smiley
10  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-16 16:32:16

Mmmhm, don't think so. Unless your entire post was sarcasm.
11  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-16 14:14:11
pps: I hope he aint leaving java though. That would be sad imho.

He already "left" Java two years ago. He's been working on things with Unity and Dart/WebGL in the meantime.

Quote from: Notch
I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me.

I'm going to be 100% honest here, I don't blame him.

As @KevinWorkman had said earlier, people have basically turned Notch's public image into an arrogant, clichéd hipster that calls himself an 'Indie Game Developer', who is some kind of sage of the video games industry and spews out controversial opinions on Twitter every once in a while. The reality is that Notch is just a hobbyist game developer who had become successful for once. He isn't a god, he isn't a complete hipster either. He isn't a game design genius, nor is he an authority on video game development. He's just a hobbyist programmer just like you and me, just like most of the people who go on this forum. He literally just is a JGO-tier game programmer. People should stop seeing and treating him as to that of how others see and treat him.

What does that mean? There is a broad mix of hobbyist to seasoned developers here. Wear JGO -tier programmer as a badge of honor Smiley

As for the Mojang/Microsoft deal itself... I don't really give a damn. More power to Mojang for actually going through with it. Now I haven't played Minecraft in a while, but I'm pretty sure everybody who's played it knows that it's pretty much a gigantic clusterf**k right now.

You do?!? Hmmm...millions of players don't, I guess? Oh, you haven't played it in a while. Got it Wink

If Microsoft has any impact on Minecraft's development, let's hope to goodness it's a positive one. Maybe they'll get professional developers in on the project so it will, as people have suggested earlier, stop looking like the world's biggest hobbyist/pet project.

I think everybody, including myself, is just being a douche about the deal.

Please, just speak for yourself.
12  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-15 20:24:47
Regardless of Notch's "You guys just don't get it" cop-out post, Notch is still a sellout of his core ethics. You can wave the "but it's 2.5 BILLION" flag around all you want, but facts are facts, when you already have hundreds of millions of dollars in your bank account 2.5 billion for a guy like notch (who isn't about power/corporate greed) is just a random number. He, his kids, and his kid's kid's kid's kid's can all live off the hundreds of millions he has right now.. Assuming they don't want a solid gold house on an island or something equally retarded.

Thus, no matter how you look at it, this just proves one thing: Notch's gaming-for-the-gamers ethics are complete, absolute, total bullshit. If he actually cared, he would of just given the company away to the other 2 owners and lived out his life just a comfortable with or without the 2.5 billion. Not ruin his entire reputation for more money he quite literally does not need.

Although having said all that; I'm actually glad Microsoft bought Mojang. Minecraft's development process is, and always has been, a bit of a train wreck with very little direction. Maybe MS can bring in some professional developers and Mojang will stop treating Minecraft like the world's largest hobby project. Cheesy

I would disagree with you, entirely, on your assertions. Selling this thing that became too big for him to manage, too volatile for his person, so he could go back and focus on what he loves without having to worry about paying another bill for the rest of his life, and never diluted Minecraft from its original inception? Sounds like his ethics are in tact.

People often confuse $$$ for selling out. It's not the same thing in all cases.

He built up his reputation on giving the finger to big business, it's actually his fault people are reacting the way they are.

Not his fault, make your own mind up. Perhaps it was sold to Microsoft because it is substantial enough that it requires a much larger corporation to protect the IP, maintain the variety of platforms, keep servers in line, etc.?

Again, congrats to him and the team. Well deserved.
13  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-15 17:52:22
1 billion euro (taxes) is a lot of money, let's hope that they do something fun with it (especially Markus with his 71%) and that Microsoft doesn't ruin Minecraft Smiley

Notch won't be doing something fun with it (at least not for us), he doesn't want to make a next big hit:
Relevant tweets: he has the time and freedom to do exactly that: make games and stuff for fun.

My congratulations to him and Mojang's success. To also know what makes ones self happy and step away from the things that don't is a difficult thing to do. Congratulations Markus, now go build WURM 2.0 Wink Or some more 4K bits.

Oh, and HELLO THERE JGO Smiley  Hope you are all well!
14  Discussions / General Discussions / Re: Java on PS4 Initiative on: 2013-08-02 17:44:33
*SIGH* Hey everyone.... Grin Been to this dance twice before....hoping 3rd times the charm!
15  Discussions / Miscellaneous Topics / Re: Chris Spotting on: 2012-03-25 19:39:33
Congrats! Reviews online are very very good, especially the user comments are all positive Smiley

Thanks!  By and large, this has been a very successful exhibition.  Time to recoup and think about the next one! Smiley
16  Discussions / Miscellaneous Topics / Re: Chris Spotting on: 2012-03-25 18:26:06
Thanks gang!  It has been a crazy ride right now (well, for the past 3 years actually!).  But the exhibition is launched and was a huge success!  The book is turning out to sell really well, as well.  Cheers!
17  Games Center / Showcase / Re: Lodestar: Stygian Skies on: 2012-02-29 21:38:04
Looks great!  The art reminds me a bit of 3D Dot Heroes Smiley
18  Discussions / General Discussions / Re: FOUND! - Old ncSoft game that was built on jMonkeyEngine on: 2012-02-13 12:58:35
This was a game that was being built around 4-5 years ago...
19  Discussions / General Discussions / FOUND! - Old ncSoft game that was built on jMonkeyEngine on: 2012-02-12 17:06:55
Greetings programs!

Been quite some time since I have posted here.  Getting ready for the launch of The Art of Video Games exhibition and a full time job has kept me busy, but I still lurk here on a regular basis.

Anyway, while digging through some links, I found a video snippet posted to the web that showcased the jMonkeyEngine game that was being developed by ncSoft, but killed in the wake of Tabula Rasa not doing very well. Shame that.  Would have been another commercial feather in Java's cap.  Check it out here:

20  Discussions / Miscellaneous Topics / Re: Play My Code on: 2011-10-25 14:50:18
Yes, it's true we're a Java gaming community. I might however consider making a non-Java showcase section, as I know a lot of people (including myself) develop in many languages other than Java and just want to show it off.
The point of providing a service to a niche is that you focus on this niche. Once you broaden your target audience, you'll find yourself competing with forums that are dedicated to their niche. Everybody loses. I have already stated this before and will continue to do so, every time you suggest we should open up to non-java game development.

Regarding JL235's posting this project on a java forum:
As said: the more you contribute, the more you get away with.

I agree with Riven and others here.  ED, there are plenty of other forums that focus on any/everything.  We should keep it Java centric across the forum, except in the Miscellaneous Topics board.

21  Discussions / General Discussions / Re: Go on, ask me anything. on: 2011-09-24 20:40:15
Aye, this is more or less because it's impossible to see the future, and it's the fault of neither side.  X years ago when these projects began, no one had any idea that we'd be on this forum in 2011 discussing this issue.
Hah! They knew full well what they were doing, 'twas a straighforward case of NIH. But regardless, sticking with JOGL is definitely the sensible option for this project.

Cas Smiley

I have NO IDEA what you are talking about.  None at all.  Nope.  Madness you speak of!  Grin
22  Discussions / General Discussions / Re: Get your name in The Art of Video Games exhibition! - Micro-donation site on: 2011-09-04 16:31:29
Is it possible to pay with PayPal? I don't want to give my credit card number.

Hmm...I don't believe so.  You can donate via mobile phone however.  Thanks!
23  Discussions / General Discussions / Get your name in The Art of Video Games exhibition! - Micro-donation site on: 2011-09-03 20:50:25

The Smithsonian has set up a micro-donation site for "The Art of Video Games" exhibition.  Get your name forever listed in this historic exhibition by making a small donation.  Cheers!
24  Discussions / General Discussions / Art of Video Games meets Minecraft on: 2011-09-03 17:16:52
As we are preparing for the exhibition launch, we are writing a book that will serve as the show program as well.  This book should weigh-in at about 220+ pages.  And it looks AAAMAZING!  The designer I am working with is a long time friend of mine names Pat.  You JGO oldtimers might remember him from the earliest site designs as the "Ask Pat" guy.

AAnnnnyway...He was working on the Minecraft page of the book and constructed the following in world.  Enjoy!
25  Discussions / General Discussions / Re: DONE! - Re: JGO domain-name changed ?! on: 2011-08-30 11:42:20
[size=18pt]Finally done. Back to![/size]
Thanks for the fix! Glad to have 30% of our visitors back!

Woot! Confirmed, it works. Great job Chris Smiley If you go to it loads the front page, then when you click a link it takes you there on
Can't do much about that. Will add a http-redirect later today.

Hmmm...seems to be broken again.  I just checked the zone file and everything is fine on my end (for once!)....

26  Discussions / General Discussions / DONE! - Re: JGO domain-name changed ?! on: 2011-08-30 01:59:27
[size=18pt]Finally done. Back to!

27  Discussions / General Discussions / Re: JGO domain-name changed ?! on: 2011-08-30 01:12:39
Crap.  Not sure.  Looking into it now...



Zone file needed to be recreated and I am now pointing at the IP address.  Should take about an hour to propagate.  Was an issue on the registrar side, but seems to be fixed now.  Fingers crossed!

28  Discussions / General Discussions / Re: JGO domain-name changed ?! on: 2011-08-28 14:27:04
I get a GoDaddy "Is this your domain?" page.

Its where I have the domain parked.  It can take up to 48 hours for non .com/.net TLDs to propagate.

29  Discussions / General Discussions / Re: JGO domain-name changed ?! on: 2011-08-27 20:06:48
Do you mean you're going to run a webserver which will do a http level redirect? If so, why not point the dns to my webserver's ip address right away? That way it will also simply serve the same content for both domains, without the additional redirect. But maybe I'm misinterpreting 'masked forwarding' ... Smiley

I will, but the nameserver transfer takes time.  After it is logged in my ISP's database and it has propagated, I will be able to point to your ip address. The forwarding is just a temporary fix until this happens Smiley

30  Discussions / General Discussions / Re: JGO domain-name changed ?! on: 2011-08-27 19:45:56
It should, it will be doing masked forwarding from the domain to  This way, both new and old links stay in tact until you move them all over, if that is what we decide, to (one word, no hyphen).

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