I am part of a project (http://impact.sf.net
) which has an own rudamentary 3D engine for display. It works, but is slow for large models.
This is why I am concidering implementing JoGL instead. However, Impact is designed to run on all platforms (like HP-UX) where hardware rendering through JoGL is not supported.
I was wondering if there is a JoGL similar software renderer available which can be used as a fallback on those platforms? Preferrably with a similar API for simplicity.