im having a problem when trying to draw an image multiple times to different screen co-ordinates i have saved in a 2d array.
(The 2d arrays holds 15 x 2 co-ordinates, this is for a battleship mobile game.)
This is the snippet of code im using to draw the image(s):
for (int i = 0; i < 15; i++)
for (int j = 0; j < 2; j++)
g.drawImage(HitImg, CursorHitForClient[j], CursorHitForClient[j], Graphics.HCENTER | Graphics.BOTTOM);
Anyone know how to do this???