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1  Java Game APIs & Engines / J2ME / change textures on: 2006-03-05 20:11:00
Hi brothers
I need to load a 3d object from a m3g file and then change the texture of it
Does anyone knows how to do it?
2  Java Game APIs & Engines / J2ME / Re: spheres on: 2006-02-03 13:12:42
Thank you man.
I gave it a try last night and i made a class for st pheres on my own. It is dowing the work that i want to do some more work  to complete it. I had a little experience with 3d graphics and i made an algorithm.
Thank you for your reply
3  Java Game APIs & Engines / J2ME / spheres on: 2006-02-02 20:41:31
Hello to everybody new programmer is ine the town and i am glad to meet you.
Ok friends i am new in the java miroedition technologi and the m3g graphics api.
I am about to make a game that manipulates a universe so i nees to draw shperes to represent planets. Is there any easy way for m3g to draw a sphere like openGL or rirect3d;
Java 3d has the class sphere but it is in a package that does not exist in microedition. Is anyway to draw a sphere automatic or i have to make an algorithm on my own
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