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1  Game Development / Newbie & Debugging Questions / Re: Basic game queue in a turn-based game on: 2006-01-04 21:56:04
OK,

i assume, that your input() method implements a kind of a (Mouse)Adapter. My game will be controlled only by the keyboard. But how to notify the main object about the input? I want to pass the action (like Player.GO_WEST, or Player.USE_SKILL) to the game.logic()
2  Game Development / Newbie & Debugging Questions / Basic game queue in a turn-based game on: 2006-01-03 11:24:34
Hi All!

I want to make a turn-based game and i don't know how to notify my Player/Game object about the input from the player.

My main routine should be:

- wait for input from the player
- process input
- process npcs
- repaint the screen.

But how should i send the result of the keyListener to the Game object? Dont want to do it with a global variable.

What should be the best way to do this?

cu,
aankhra
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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