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1  Game Development / Newbie & Debugging Questions / Re: Basic game queue in a turn-based game on: 2006-01-04 21:56:04
OK,

i assume, that your input() method implements a kind of a (Mouse)Adapter. My game will be controlled only by the keyboard. But how to notify the main object about the input? I want to pass the action (like Player.GO_WEST, or Player.USE_SKILL) to the game.logic()
2  Game Development / Newbie & Debugging Questions / Basic game queue in a turn-based game on: 2006-01-03 11:24:34
Hi All!

I want to make a turn-based game and i don't know how to notify my Player/Game object about the input from the player.

My main routine should be:

- wait for input from the player
- process input
- process npcs
- repaint the screen.

But how should i send the result of the keyListener to the Game object? Dont want to do it with a global variable.

What should be the best way to do this?

cu,
aankhra
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