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1  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-04 15:25:27
Et je n'ai pas aucune problème avec le Français!
J'aurais plutôt écrit "Et je n'ai aucun problème avec le Français". S'il te plait, ne massacre pas ma langue natale.

Translation: I would rather have written "And I have no problem with French." Please, do not slaughter my mother tongue.


I have only a little experience in JavaScript but I agree with longino. There are a lot of nice APIs in JavaScript but I find it harder to debug and harder to maintain than Java. Making something really object oriented in this language requires some more efforts, it has nothing to do with only writing its own methods, you're not fair with longino. I suffered a lot on Elixir, a SDK for ADSL top boxes provided by the Internet service provider Free... I don't find this language really interesting, I understand that some people like it, it does not surprise me but I just hope I won't be forced to maintain a very large source code in this language as I feel more comfortable with statically typed languages.

Je suis désolé.. although, had it been you making a mistake in Portuguese, my native language, I'd not rush to call it slaughter.

But wait, don't compare JS and Java.. points on JS are taken, but a "large codebase" of JS would only be accepted at front-end centric web apps, with little to no delegation to server side code.

2  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-04 13:19:33
They couldn't agree, to this day, on a standard format for offline, office documents... so...

Bad example. It's very difficult to write specs for that stuff and it's also very difficult to verify the correctness of a particular implementation.

Something like a VM is a lot easier. People know how to write specs for this kind of thing and you can describe every detail very precisely. Furthermore, you can easily and accurately verify the correctness of an implementation - you can write tests for everything.

Even Microsoft's JScript thing was pretty accurate and they didn't have any specs for that. They reverse engineered it. I kid you not.

Runtimes and VMs are really a zillion times more straightforward than document formats, HTML parsing (with it's million gotchas), or CSS.

Ok, bad example indeed. But the case with JS was not the first time that standards and sanity have been ignored for the sake of quick delivery to market, a (supposed) business model advantage, and ultimately, profit. Yes, designing a spec for a common, standard VM would have been best at the time, but it is easy to understand why it wasn't.
3  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-04 11:32:09
They couldn't agree, to this day, on a standard format for offline, office documents... so...
4  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-04 11:23:16
I think it's one of those situations where the market and the availability for the end user weights in. JS was there in the early browsers, and at that time, "web development" was about writing PHP and handling client side validations and navigation with scripts. It was only later that people begun questioning about keeping state in web applications, and how flawed the request/response with pure hypertext was in other to achieve that.
5  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-04 11:09:52
I second Cas on what he said a few posts earlier - the problem is not JavaScript, it is indeed the fact it is *the* standard for web development these days. But remember that good folks have been releasing us from most of its problems by providing nice libraries, such as jQuery, Prototype, Scriptaculous... which can handle nicely most of what you'd want to do in a web application these days.

Et je n'ai pas aucune problème avec le Français!
6  Discussions / General Discussions / Re: Jobs - tips for Québec (Montréal/Ville de Québec) on: 2011-11-03 18:48:14
I've been using jobboom and indeed for a while. I can't apply to any jobs until the permanent residence permit is issued, so the only use I make of them right now is to try and establish a strategy for my landing - which companies to approach, and in which order Smiley

Thanks for all the input, it is much appreciated!
7  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-03 18:45:43
I kinda like http://jsfiddle.net/..
8  Discussions / General Discussions / Re: Jobs - tips for Québec (Montréal/Ville de Québec) on: 2011-11-03 17:57:47
Right now, as an immigrant on his first steps in Québec, I need to focus on essentially in two major goals:

* (Keep) studying French as it is the official language in Québec
* Stay where the demand for Java developers/architects is higher, and where my skills would apply best

I have absolutely no problem with smaller cities; as a matter of fact, I enjoy the quiet life a lot, and would move to such a city as quickly as possible, if a good job offer would be available. But I am skeptic about the number and quality of job offers in such areas - specially in my condition: expat with intermediate French. Besides, my wife is a trader (import/export), and she needs to stay close to bigger cities too. That's why I polarized our landing between Montréal and Québec city. That will be so at least until I get a better idea of the whole picture.

What do you say, about the availability of (Java) jobs in smaller cities around Montréal/Québec city?
9  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-03 12:57:13
It does compile to ECMAScript (to be compatible with other browsers), and does compile to a VM, which will be embedded in Chrome, and the promise goes, available to other browsers as well. At least in theory, it could work... but I share some of your concerns, too.
10  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-03 12:54:09
Could Dart be a first step in the right direction, then?
11  Discussions / General Discussions / Re: Jobs - tips for Québec (Montréal/Ville de Québec) on: 2011-11-01 18:29:52
Thanks for the tips, guys. I appreciate it.

I've visited a workshop that Ville de Québec had set up here in Brazil, end of October. The city brought representatives, which showed how much interested they were in bring more people to their labour market, and they made a case about the investiments the city made in the technological sector in the past years. It was also clear that they were "trying" to "persuade" the future immigrants to choose Ville de Québec over Montréal, which is the most common destination declared during the immigration process.

They also made it clear that they felt quality of life in V. de Québec is higher than in Montréal, but I believe that perception depends mostly on the point of view of what is important for each person and his/her family. In the end, as charming as the proposal from V. de Québec was, the fact is that I do see more (java) offers in Montréal than V. de Québec, be it on the game dev market or not. And it seems to me, the offers in Montréal are of 'higher quality' (i.e, more promising/interesting) than those of V. de Québec.

And so, I remain biased towards Montréal... if anyone has something to say about this, please give me your two cents Smiley
12  Discussions / General Discussions / Jobs - tips for Québec (Montréal/Ville de Québec) on: 2011-10-31 13:51:24
Bonjour mes amis!

It's been a long, long time since I last logged in here... glad to see the same old guys around, developping fun stuff, and the community stronger than ever. Congratulations, guys!

I'll be moving from Brazil do Québec next january, and I'll be studying a bit of French for a while, maybe even a MBA to extend my graduation, before looking seriously for jobs. I'll be taking this time off the corporative Java development market to see where I want my career to go in the next few years.

That said, I'd like to get some inside info on the Montréal/V. de Québec java market from you guys, if you have any advice to give. If you could give some insights on the game development market, that'd be superb. I saw some offerings from FRIMA (V. de Québec). Any other small/medium sized studios worth mentioning?

Je peux parler Français, si vouz préférez. Je ne suis pas courant, mais...
13  Games Center / 4K Game Competition - 2007 / Re: FINALLY! 4K public vote is OPEN! on: 2007-05-07 16:25:10
I have signed up to see some of the games, but I got no time at all to play all of them. Hence, I don't think I'm eligible to vote, so I'll abstain. Wink
14  Games Center / 4K Game Competition - 2007 / Re: Strange Old Man's Rant: Games and Life on: 2007-04-05 14:51:37
I just wanted to add something, despite the whole discussion that has been going on as of late. You guys need to remind that this contest is done entirely by people who dedicate their free time - which they could have spared doing something completely selfish, but they don't  Wink - and they receive absolutely nothing that could be considered material reward in return; Only the simple joy of doing it.

When woogley was out asking for help (trying to find a manager for the contest), I suggested CaptainJester, who's a friend of mine, and Capn' gladly accepted to make part of it. I regret to see his and woogley's work criticized like that, after all they have done for this community, and I simply wanted to declare my utmost respect for them, and the role they have in this community.

To make it short, you should show these developers more respect; No, they're not "failsafe", but they try their best. If you want a real, outstanding, "earth shattering" contest, then be prepared to put (a lot of) money on it.

As far as I know (and I can be mistaken =), Sun does not show a likely support for this community. Respect the ones that do.
15  Games Center / 4K Game Competition - 2007 / Re: judging / results TBA on: 2007-03-15 11:55:43
Can we have... partials?

(the hesitate in writing is due to the fact I'm still wondering if 'partials' exists in English, as it is in Portuguese =)

[edit: you beat me to it, woogley]
16  Discussions / General Discussions / Re: Who's got Vista yet? on: 2007-03-12 16:12:38
Just too bad Linux isn't anywhere close to being a good desktop user solution. It's in the same place as it was 7 years ago, no change.

I disagree... I use it for almost 6 years as of now, and it is by no means immutable if compared to what it was back then. I have seen (i.e used) Vista for a few hours, and I didn't see a reason for me to migrate. Plain ol' Ubuntu is the choice of my heart  Smiley

But I acknowledge that, for the average computer user (i.e, the one who is not a programmer =), Linux can be a PITA - specially considering that the very thing the 'average computer user' lacks, besides knowledge, is patience. And who can blame them for that? So I agree that Linux could show a lot more progress, specially where hardware and drivers are concerned.
17  Games Center / 4K Game Competition - 2007 / Re: judging / results TBA on: 2007-03-08 12:00:33
We are getting off topic, are we not?  Tongue

I have nothing against Slick - in fact, I love it! But I guess it should be a LWJGL 16K contest... seems like a "standard" to me, I don't know how else to explain (it's early in the morning here and my English is still sleeping =).

As for themes, they could be technology-related, as I suggested before, but a game would be required, not only demos. I shouldn't need to mention that, but I did just in case someone argues this would be "cold" type contest. Demos are cool, but not as fun as games, everyone certainly agree with that.

As for suggestions for themes... that's a subject for a whole new thread.
18  Games Center / 4K Game Competition - 2007 / Re: judging / results TBA on: 2007-03-07 18:59:56
Oh yeah, and I had a good time playing those entries Grin

Apart from themes, maybe these 'restrictions' could be technology related; I heard one of the submissions of this year's contest uses skeletal animation; I've seen people playing with ray tracing.. I understand the impact of such restrictions on the broad concept of the contest, but since we have one year between one 4k and another, we could have these little restrictions in-between contests to produce code that provides lots of insight on 'real' (aka larger) projects, and fun while we do it  Wink
19  Games Center / 4K Game Competition - 2007 / Re: judging / results TBA on: 2007-03-07 17:29:18
Yes, definitely. I couldn't participate this year (it would be my first time at 4k), for many reasons, but I'm looking forward to the next year. A big sponsor helps a lot, but not because of the prizes it could give, but the notoriety.. developers would come to the contest simply because it is sponsored by X or Y company, and the benefits of that were mentioned on the previous post already.

My only suggestion would be to restrict, every once in a while, the contest theme; Today you can write any game you want, but in some random years it could be required a certain genre or another extra requirement other than the 4K-size jar. Just to change it a bit and keep it interesting (not that it isn't nowadays, but I hope you get my point).

Rodrigo
20  Discussions / General Discussions / Re: Your favorite avatar? on: 2007-03-06 16:08:27
I like mine, death in one blow =D

... but of course, I'm not the one who made it. Got it from the web ages ago... (when it was called ARPA and used by military personnel only =)
21  Games Center / Archived Projects / Re: RPG ( started at least ) on: 2007-03-06 16:01:57
Lol, I get stronger and wiser as I move!  Smiley

Nice, but try to work on the character's movement, to make it smooth. Also, the collision detection needs a little fine-tuning.

As for the combat system, I'll second drslinky1500's post.
22  Discussions / General Discussions / Re: So whos going to do a PhysX binding then? on: 2006-11-23 13:52:46
That certainly makes it less attractive...  Undecided
23  Games Center / 4K Game Competition - 2007 / Re: So, When it will begin?? on: 2006-11-17 22:42:23
Good, Captain will do a good job.

For how long will it goes? I planned to participate, but I'm in the middle of the process of relocating from Brazil to Canada. It takes all my breath and spare time away. If it goes for a long time (more than one month), maybe I'll be able to add a small game to the pool.

Rodrigo
24  Discussions / General Discussions / Re: New LevelUp Violence! on: 2006-11-14 02:27:06
Huahuahuahauhauhauahuahuh  Grin Grin Grin
25  Games Center / 4K Game Competition - 2007 / Re: not this year. on: 2006-11-11 23:21:49
It doesn't prevent you from participating, but it certainly adds a 'burden' that will consume a bit more of anyone's spare time Cheesy

By the way, if you have any other minor tasks where you would use some help, let us know. For example, my main job is enterprise application development - and I've done tons of web applications in Java, with dynamic content management systems. I am not complaining about the current web site, but if you have some cool ideas for a submission system, former entries browsing, etc.. that you never get the time to get them done, feel free to mail me and I'll help you the best way I can.
26  Discussions / General Discussions / Re: Episode 3 on: 2006-11-11 21:52:48
Err.. And I'm pretty sure I had to install the flash player plugin on my firefox + ubuntu laptop. Nothing about real player.
27  Discussions / General Discussions / Re: HWND Reference on: 2006-11-11 21:50:56
You surely meant "you can't rely on them", right?  Tongue Writing JNI code seems to be a safer bet.

JDIC was useful to start an IE session within a Java container, shooting one of the requirements down  Grin. Now I need to write a C++ wrapper class that uses ATL and COM to manage an ActiveX control, and call its methods. The control itself is a visual component, so it will be painted on a Canvas, instantiated and initialized via JAWT and native methods on the Java side.

Wish me luck.. for all the tutorials I've found that deal with ATL are deeply tied to an IDE (argh, Visual Studio). They all start like this... "Create a New ATL Project by clicking somewhere..". What's wrong with .NET developers, don't they like to know about their code without an IDE's interference?  Grin

[size=8pt]Note: I was joking. IDEs are good, not evil. But I hate tutorials that do not teach you the concepts, but the tool usage instead  Wink[/size]
28  Discussions / General Discussions / Re: HWND Reference on: 2006-11-10 11:24:04
Yes, indeed.

JDIC will be helpful to display browser content on a window, which is also one of the requirements. For the actual ActiveX control, I'll have to use ATL in C++, and access the whole mess with JNI, using the libraries you've just mentioned =D

Thanks for the help, fellows!
29  Games Center / 4K Game Competition - 2007 / Re: not this year. on: 2006-11-09 21:23:19
If I may suggest someone, CaptainJester looks very commited to the contest. He was the one who invited me to participate, too. But I don't know if he's up to it, he might also be a busy guy =D

I'm sure someone as capable as necessary will pop up Tongue But we could split the work among other developers this year. Since I plan to participate, I can't help very much, but I'm sure some people here would gladly accept some tasks.
30  Discussions / General Discussions / Re: Episode 3 on: 2006-11-09 21:17:22
Fullscreen? Not that I heard of.

And it worked fine for my firefox here, version 2.0 =D
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