Show Posts
|
|
Pages: [1] 2 3 ... 11
|
|
3
|
Discussions / Miscellaneous Topics / Re: Age is just a number....
|
on: 2012-11-13 11:45:33
|
Ah, the good memories of the Acorn Electron! Think I've still got one in the loft somewhere, though it died long ago. Same here, mine is stored in my parents loft in the UK, and still works strangely enough. Programming was great, although was always fustrated as the BBC B was so much better (mode 1 with 4 colours was fast, and Repton was full screen with excellent sound + other games better). Suprisingly, I still remember most of the BASIC commands so definitely related to how interesting it was..
|
|
|
|
|
5
|
Discussions / Miscellaneous Topics / Re: Age is just a number....
|
on: 2012-11-12 21:13:45
|
Turned 40 this year, uurgghh.. Not the oldest here tho it seems  + still feel young  I started writing games around 25 years ago on the Acorn Electron (using BASIC), in the days of saving your code to audio cassette, taking care to set the volume level of the tape recorder to around 70% (otherwise, it wouldnt save properly, losing all your hard hours work). What fun. You all have it so easy these days. Have made around 20+ games since then and so far, total earnings due to game development still stands at a big fat: $0.0  I'll graciously give up one day. Still get the same buzz writing code as I did all those years ago.
|
|
|
|
|
9
|
Discussions / General Discussions / Re: Ouya - Oh yeah?
|
on: 2012-07-13 23:40:02
|
|
Yeah.. I read this article this morning and it kinda put a damper on things.. Until I see the ooo-yah unwrapped and in my living room I will try and refrain from dreaming!!
|
|
|
|
|
11
|
Discussions / General Discussions / Re: Inquiry: JGO on android / iphone browsers
|
on: 2012-05-03 23:19:33
|
|
Yeah. I was talking about the boards mainly (i.e. the home page, topics are fine as you say!). Just tried on my mobile and loads better now thanks. I still see the showcase on my Android tablet though. A quick google suggests the UserAgent may be "Mobile Safari" for tablets, or similar. I can confirm tomorrow by checking my google analytics account. Although saying that, not a big deal as text is ok on tablet (I just find the showcase annoying).
|
|
|
|
|
12
|
Discussions / General Discussions / Re: Inquiry: JGO on android / iphone browsers
|
on: 2012-05-03 21:02:55
|
|
I used to frequently browse JGO from my Android phone and tablet without any problems, that until the ´bloody annoying´ game ads were introduced in the right hand side column. Now have to zoom in just to be able to read the text. As a result I don´t tend to visit this forum anymore. They used to disappear when you log in, what happened? Can you not just remove them in the css for mobile devices?
|
|
|
|
|
14
|
Games Center / 4K Game Competition - 2012 / Re: ChangeMan 4k
|
on: 2011-12-22 01:02:34
|
Only 3.2 Ko for this game ! Too bad you hadn't enough time to add more elements to it. Yeah.. Unfortunately I didn´t know until late last night how much space I had left.. With Rivens Compile n Shrink not working, I plowed though the Indiespot compression thread where your/Simons tips helped (and pjt33´s server). Have since lost interest on the game (I hate optimization/compression + was a distraction) and now back to my main Android game and everyday life.. The game was inspired (i.e. copied) from the Japanese handheld game of the same name (which I was given as child). I haven´t been able to find any instructions or flash versions, so all based on memory and a few images I found on google. e.g. http://www.handheldmuseum.com/Bandai/ChangeMan.htm
|
|
|
|
|
15
|
Games Center / 4K Game Competition - 2012 / Re: ChangeMan 4k
|
on: 2011-12-21 12:46:16
|
Okay it's worked Thanks for re-trying, it was probably the usual Java2D Applet issue that intermittently gives a white screen, happens to me once in a while. Uploaded to Java4K. Couple of fixes. Monsters are always rendered after circles (to avoid nasty suprises) and changeman only moves 1 square when going through the yellow lines. Thanks to steps provided by StephR, SimonH and tools by pjt33 managed to get the sodding thing down to 3.2k. No time however for extra features n fancy stuff. Enjoy!
|
|
|
|
|
17
|
Games Center / 4K Game Competition - 2012 / Re: TarCraft
|
on: 2011-12-13 22:00:56
|
|
Screenshot looks good but doesn't work here am afraid. Firefox 3, Java6, Win2000
Start new Level:1 Exception in thread "Thread-9" java.lang.OutOfMemoryError: Java heap space at java.awt.image.DataBufferInt.<init>(Unknown Source) at java.awt.image.Raster.createPackedRaster(Unknown Source) at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source) at java.awt.image.BufferedImage.<init>(Unknown Source) at T.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
|
|
|
|
|
20
|
Games Center / 4K Game Competition - 2012 / Re: ChangeMan 4k
|
on: 2011-12-04 16:22:34
|
It seems like the interval between when the pills appear can be very long, which means a long time just sitting, waiting for it to appear. Perhaps a bit of logic to change the rate of pills appearing based on the number of active red pills? Yeah good point. I have increased the rate of objects appearing by ~30%. As a result you get monsters quicker but am now giving an extra life every 4 levels to compensate Can't load the game, just blank black box. I just tried several 4k games before and no prob. Win7 FF7 Java7u1. Thanks for letting me know. This is very strange. I have yet to obfuscate/pack2000 so I would expect this game to work ahead of any other entry (and compiled using 1.6 same as other entries). I have added 5 System outs to the console (displayed during applet init, creating graphics, creating new game). If you/anyone with similar problems could be kind enough to post the console output would be appreciated. At least then I can know if its a Win7 or my issue.
|
|
|
|
|
21
|
Games Center / 4K Game Competition - 2012 / Re: Jump4KFreedom
|
on: 2011-12-04 01:14:22
|
|
I just tried this several times and probably lasted an averge of 2 seconds each go.. Either am doing something wrong or way too hard!! Other than that looks like a lot of potential for a fun game!
|
|
|
|
|
22
|
Games Center / 4K Game Competition - 2012 / ChangeMan 4k
|
on: 2011-12-04 01:07:12
|
After complaining about the amount of remakes it's only fitting that my first entry is erm... a remake  Haven't seen or played this game in 20+ years but this is how I remember it! http://www.bullsquared.com/gameChangeMan4K.html 4K Version http://www.bullsquared.com/gameChangeMan.html Full Version (With Sound Effects) Cursor keys to move. Collect the red pills, move through the cyan circles and fill all 9 of 'em red to complete each level. Up to level 8 inceasing difficulty and same difficulty thereafter. Monsters kill you and blank circles just remove any pills changeman had eaten but not used, otherwise harmless. A few little issues to fix still but should be playable.
|
|
|
|
|
23
|
Games Center / 4K Game Competition - 2012 / Re: Snake on a Plane
|
on: 2011-12-03 21:43:34
|
|
Very nice. On a par with putty puzzle in terms of addictiveness!!
The only thing I didn't get (not sure if a bug) is on level 7, after going in the red transporter and coming out of the blue transporter the snake can move along to the top left pellet without falling due to gravity.
|
|
|
|
|
24
|
Games Center / 4K Game Competition - 2012 / Re: Idea dump thread
|
on: 2011-12-02 09:10:46
|
SteveyO: Sounds cool though. I'm tempted... It's all yours good luck  well i must admit i always wanted to do an "incredible machine 4k" but i only have time for one entry a year it seems and this idea never becomes number one. This looks pretty cool, never seen this one before. Actually a few days ago I started on something similar, i.e. A game where you place objects to alter the path of your main character. Not sure I can pull off the physics so may not get round to finishing this one.
|
|
|
|
|
25
|
Games Center / LWJGL16k - 2011 / Re: We have a website!
|
on: 2011-12-02 09:07:11
|
|
As mentioned looks promising but needs a little work. I first opened on my HTC Desire and the main content bit was a little thin strip running down the page. i.e. You may want to look at the CSS for mobile devices (for us types that do our browsing on the train/bus on way to work).
|
|
|
|
|
26
|
Games Center / 4K Game Competition - 2012 / Re: Idea dump thread
|
on: 2011-12-01 14:12:22
|
|
A few nights ago had a linerider type idea. You start off in the top left, player has list of tools to choose from (line drawer, eraser etc.) and has to draw lines to make your little main character reach his goal (with similar phyiscs to linerider). When finished drawing player clicks a little button to set off your little dude. Multiple levels with different obstacles on each to make it challenging. I decided on somet a bit easier :-)
|
|
|
|
|
|
Add your game by posting it in the WIP section,
or publish it in Showcase.
The first screenshot will be displayed as a thumbnail.
|
|