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1  Java Game APIs & Engines / JOGL Development / Re: JOGL 1.0 on Mac OS X Lion on: 2012-01-05 20:00:59
Maybe I wasn't clear, I know about the new versions of JOGL, but this particular program was written in 1.0 and if I use one of the newer versions, some methods/classes don't work.

But thanks anyway.
2  Java Game APIs & Engines / JOGL Development / JOGL 1.0 on Mac OS X Lion on: 2012-01-05 15:44:53
Hi all!

I need to run a program written with jogl 1.0 on a mac under os x lion.
As I understand there have been some significant changes in jogl 1.1.1 that prevent me from using that version (or any later ones for that matter). Anyways when I run the program I get the following message:

Exception in thread "main" java.lang.UnsatisfiedLinkError: /System/Library/Java/Extensions/libjogl.jnilib:  no suitable image found.  Did find:  /System/Library/Java/Extensions/libjogl.jnilib: no matching architecture in universal wrapper

I am using jogl 1.0 mac universal. I can't understand why this isn't working because the universal version should be ppc AND i386 compatible. Can Lion not run Java applets in 32bit mode?

Would rebuilding the 1.0 sources on my mac resolve the problem? Even if it would, I have no idea how to do that (the build instructions are a bit above my level of understanding computers Sad).
Can someone help me please?

Thank you in advance!
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