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1  Java Game APIs & Engines / Java 3D / Programming Question on: 2002-12-03 01:28:06
Hi,
   I am an amateur to Java 3D programming. Currently, I am developing a game consisting the following 2 components : a 3D JApplet which holds a composition of a JFrame.

//======================================
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class Test extends JApplet
{
     Test2 test2;
     
     public void init(){
           test2 = new Test2();            
           test2.setVisible(true);            
           setupClosing(test2);      
     }

     public void setupClosing(Frame frame) {

   frame.addWindowListener(new WindowAdapter() {
     public void windowClosing(WindowEvent e) {
       resize(10,10);
           stop();
           destroy();
           setVisible(false);
     }
   });
     }
}

class Test2 extends JFrame  {        
     
     Test2(){
           setSize(100, 100);
     }
};

//======================================


I wish to upon the exit of JFrame Test2, dispose(exit) too the JApplet. However, I have tried several options, but it always gave me Security Exception when I exited the Test2 JFrame.

Secondly, I am wondering if a 3D Java world could be displayed in a Frame?

Hence, I am wondering if you guys could kindly help me out.

It would be great if you could kindly provide the solution in code form.

Many Thanks in advance.

MfG
KH
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