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1  Java Game APIs & Engines / Engines, Libraries and Tools / Re: jrabbit or libgdx on: 2011-12-25 08:35:17
Thanks for replies. I browsed forum a bit and decided to start with tutorials first Smiley. And 1 more question. How much time do I need to spend on prototyping my game on the paper before using java itself?
2  Java Game APIs & Engines / Engines, Libraries and Tools / jrabbit or libgdx on: 2011-12-24 18:03:38
Im new here and want to ask a question. I want to make games so I decided to start with java 2d game. I know java basics and have almost no experience with it. I found some nice engines like slick2d but they were outdated. From new ones I found libgdx and jrabbit. They both have a similar functionality described on their "features" pages.
 I want to know whats better for a newbie to start with. I mean 2d java engine Smiley
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