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Here's a game I made in the past which works like you're describing. All of the images are translucent png's. All of the images are drawn with the Graphics2D.drawImage(BufferedImage, AffineTransform) method.
Does this game run smoothly for you? If so, perhaps there is something different in the code which makes things work a little nice. I'd be happy to share with you the code for rendering a tank and its bullets so you can see how I did it.
Does this game run smoothly for you? If so, perhaps there is something different in the code which makes things work a little nice. I'd be happy to share with you the code for rendering a tank and its bullets so you can see how I did it.
That game was totally awesome. I can imagine how it will look in V1.0

I also noticed how smooth your Loader worked. Is there any hints that you can give, of how to make a loader like that. I've fiddled with a loader but it's nothing like the one you developed.


Will definitely play it again.
for me.
