Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (542)
Games in Android Showcase (133)
games submitted by our members
Games in WIP (606)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / J2ME / O2X2 problems with the record store on: 2005-10-30 16:52:57
I work on a game and it throws this exception when calling RecordStore.openRecordStore(filename, true): javax.microedition.rms.RecordStoreException: error opening record store file.
Could anyone tell me how to resolve this problem please? I need an answer really urgent!!!  Undecided
2  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-30 14:17:58
Would a BenQ phone get upset if I asked too many questions??? Cause I'd also like to find out if it has a method for full screen work, with the possibility of still being able to use the soft keys.
3  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-30 13:32:01
YEEEEYYYY
Thanks a lot man, you made a man happy to heaven  Smiley Smiley Smiley
4  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-30 12:56:22
10X, I'll see if it works this way Smiley
5  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-30 12:09:00
I think the play(int) function is the problem; I didn't call it now and it didn't show the "unexpected error" anymore.
6  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-30 11:38:35
This can't be, I tried it this way and it gives me an "unexpected error" on the phone, and the byte[] is created correctly cause I verified it.
7  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-30 07:39:43
My exact question is: the constructor has only one parameter? Is it for sure that it works with mmf file type?
8  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-29 12:44:37
So let's say you were a BenQ....
How exactly would be the Melody class' constructor? Something like this:
public Melody(byte[] melody){
} ?
Could it also be a constructor like this:
public Melody(String mmf){
} ?
9  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-29 12:05:38
Hey dude, Anon666, if u know more pls mail me at sarirodord@flash.ro
10  Java Game APIs & Engines / J2ME / Re: O2X2 fullscreen + softkeys on: 2005-09-28 10:22:08
We got ours through a company we contract to (mentioning no names, its a large American 'global wireless publisher' Wink)
They got hold of it direct from O2.

and no, I don't work for Macrospace.

All very cloak and dagger, this staying anonymous business Grin

Dude, can you send me an e-mail on this adress: sarirodord@flash.ro, I want to ask you something, pls pls pls
Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Elsealabs (20 views)
2014-12-28 10:39:27

CopyableCougar4 (21 views)
2014-12-28 02:10:29

BurntPizza (25 views)
2014-12-27 22:38:51

Mr.CodeIt (15 views)
2014-12-27 04:03:04

TheDudeFromCI (20 views)
2014-12-27 02:14:49

Mr.CodeIt (26 views)
2014-12-23 03:34:11

rwatson462 (60 views)
2014-12-15 09:26:44

Mr.CodeIt (48 views)
2014-12-14 19:50:38

BurntPizza (98 views)
2014-12-09 22:41:13

BurntPizza (116 views)
2014-12-08 04:46:31
How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!