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1  Game Development / Newbie & Debugging Questions / Re: Looking for introductory information on: 2005-09-13 03:24:31
Yes, I'm thinking of Java as the game server/connection manager.  I guess what I'm looking for is very much network related.  Flash is pretty much decided on as the client, as we have excellent Flash talent here, and practically no applet nor Swing talent (I'm a J2EE developer primarily).  It's looking like the game will be a trivia game.  5 players at a time in a game, first one to answer correctly gets the points, that type of thing.

So, I'm looking to possibly build our own game server.  My original post was to ferrett out any newbie/introductory material that I should look at to get started.  Perhaps there's nothing special about game networking that I need to know, and it's just straight networking but with game rules, etc.?  I'm also looking at the following products as alternatives, does anyone have any experience with/opinions of them?

J2Play
http://www.j2play.net/
http://www.j2x.ca/developer/

SecurePlay
http://www.secureplay.com

Thanks.
2  Game Development / Newbie & Debugging Questions / Looking for introductory information on: 2005-09-08 20:16:55
I'm new to game development, but not new to java.  I'm a profesional developer and my employer is looking to create an online multiplayer game.  The game will be a boardgame or trivia type game likely with a Flash client.  It will feature leaderboards and head-to-head play ... think Yahoo! games, or online poker.

I've been looking for appropriate research/reading material for this type of game.  Everything I've found so far relating to online gaming refers to MMO or FPS ... which is not to the scope I'm interested in.

Can you point me to good materials to get my feet wet?  Books, online articles or sites, other message boards, whatever you think would be helpful.  Thanks.
3  Game Development / Networking & Multiplayer / Re: Best approach for networking a board game? on: 2005-09-08 19:57:39
Using the servlet method as suggested, could you describe the communication between the servlet and the client?

And more specifically, I'm working on something like this that will likely use Flash as the client.  Is there anything I should be aware of in that case?
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