So originally, I was going to make a multiplayer (client/server based) Atari Combat clone. However, for portability and easier distribution, I was thinking of making it into an applet client with the server being on the web server. Is there a way to do this? What API's should I consider?
Here's a basic description of the game:
Simple 2D map (no scrolling)
Tank moves in only 4 directions (unlike original that rotates and moves forward and backword)
Tank can only shoot 5 bullets at a time (no bounce, straight shot)
Maximum of 10 players
Random respawn (with variable delay)
Would I just use applets for the clients and then a servlet for the server? Would there be performance issues?