(Say that five times fast
I've got a GLCanvas in a Swing app, and sometimes my entire system seems to become unresponsive for short periods of time (probably 2~3 seconds, but it sure feels like more
) while the application is active. I notice it consistently when I move the application window, but I noticed it occasionally when appending text into a textarea and forcing the textarea to scroll...
Needless to say, I'm concerned about this behaviour. I really want to use JOGL in this application, but if I can't get a reliable steady framerate, then I won't be able to.
After the system 'unfreezes', when I had taskmanager open already, 'java.exe' was running at 100% CPU.
I plugged in the FPSAnimator to see if it made a difference (either way, I'll be using it).
I'm running a Windows XP system with loads of RAM and a decent video card.
I'm running the application from within NetBeans.
Thank you! Hope that's enough info to get a lead!