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1  Java Game APIs & Engines / JOGL Development / Re: How to: Getting started with JOGL on: 2005-03-22 17:47:15
Im using linux
Whatś the problem? and the solution for this error???

Exception in thread "Thread-1" net.java.games.jogl.GLException: java.lang.reflect.InvocationTargetException
     at net.java.games.jogl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:225)
     at net.java.games.jogl.GLCanvas.display(GLCanvas.java:75)
     at net.java.games.jogl.Animator$1.run(Animator.java:107)
     at java.lang.Thread.run(Thread.java:595)
Caused by: java.lang.reflect.InvocationTargetException
     at java.awt.EventQueue.invokeAndWait(EventQueue.java:851)
     at net.java.games.jogl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:220)
     ... 3 more
Caused by: net.java.games.jogl.GLException: Error making context current
     at net.java.games.jogl.impl.x11.X11GLContext.makeCurrent(X11GLContext.java:173)
     at net.java.games.jogl.impl.x11.X11OnscreenGLContext.makeCurrent(X11OnscreenGLContext.java:111)
     at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:246)
     at net.java.games.jogl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:258)
     at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
     at java.awt.EventQueue.dispatchEvent(EventQueue.java:461)
     at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:234)
     at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163)
     at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157)
     at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149)
     at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)

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