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1  Java Game APIs & Engines / Android / Re: Recording GamePlay - Android on: 2013-04-13 19:44:07
Thanks guys. I am doing it directly through the android sdk, because you know I like a challenge. So I will try out the different ideas.
2  Games Center / WIP games, tools & toy projects / Re: [WIP][LIBGDX] No Name 2D Shoot-um-up / Puzzler on: 2013-04-12 03:24:02
You going to get this working for android??... I hope so.

More on topic, I am interested to see how well you can implement puzzles into this shoot-um-up style.
3  Discussions / Miscellaneous Topics / Re: What music do you listen to while you code? on: 2013-04-12 03:21:22
This playlist:

http://www.youtube.com/watch?v=mB85IUBl-P0&list=PLA3A37760632A63E0

#100 Most Epic Movie Soundtracks.
4  Java Game APIs & Engines / Android / Recording GamePlay - Android on: 2013-04-12 03:04:06
So I have started to develop android games and really enjoying it. I would like to show development with friends and internet fellows but can current only do screen shots. Does anyone know how to video record the screen, of for example a Nexus 7.

Sorry if wrong thread.

Thanks
5  Games Center / Showcase / Re: Drawing Game on: 2012-04-18 16:39:17
It might just be me, but I prefer to have a constant line when I am painting/drawing and so when I move fast I don't really like that it separates the dots.
Other than that, nice game.
6  Games Center / Archived Projects / Re: Could I get some feedback on my destroyable terrain physics? on: 2012-02-12 23:46:25
I like it, seems to work very well. You may consider adding some sort of system so that it gets rid of really small bits that are hard to see but still disrupt the movement.
7  Games Center / Archived Projects / Re: Untitled Demo on: 2011-12-26 22:15:54
Little bug, where if I press left and hold then press right without releasing left, then he will go to the still frame of the animation. Try it for yourself you'll see what I mean.
8  Games Center / 4K Game Competition - 2012 / Re: [WIP] Dawn on: 2011-12-06 12:07:35
I'm guessing the numbers are for the path finding??

9  Game Development / Newbie & Debugging Questions / Re: Making Images In Java on: 2011-12-01 23:52:01
Thanks.
10  Game Development / Newbie & Debugging Questions / Re: Making Images In Java on: 2011-12-01 22:52:06
Take a look at this.

http://www.java4k.com/index.php?action=games&method=view&gid=332


I have used, the simple g.draw/fill function a lot but these seem to do it a lot more effectively.

11  Game Development / Newbie & Debugging Questions / Making Images In Java on: 2011-12-01 22:34:59
I recently discovered the Java4k competition, after looking at a few of the games that were on the website, it began to amaze me how good they were. The thing that I am trying to get at is that looking at the games most of them involve use sprites, and after looking at some of the source code, I don't quite understand how the images are done. Could any of you please explain how they do it. Thanks. 
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