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1  Java Game APIs & Engines / Tools Discussion / Quartz job schedular on: 2004-01-16 14:07:25
this might sounds silly, but can any body think of how we can use quartz in games development, (auto saving for example ), here is a link for qurtz, any idea guys.
2  Java Game APIs & Engines / Java 2D / Re: Engine using JAI on: 2004-01-16 13:01:33
Thanks man for making things clear for me. Grin.  For the first time that i have take a look at it, i though it would fit very nice with games, especially when it talked about the old image manipulation with awt and there new model. they have metioned that its faster, and more easy to deal with images via it, instead of java2d, also they claim that it can be customized to reach a higher speed than that in java2d, is this true ??
3  Java Game APIs & Engines / Java 2D / Engine using JAI on: 2004-01-11 10:21:05
Hello folks, how about using JAI to build a  j2d game engine,  i reacently took a look at it, and it seems so powerfull. Any ideas ?
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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