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1  Game Development / Newbie & Debugging Questions / Re: 320x200 resolution help on: 2005-07-04 17:44:55
Hi Jeff!
Thanks for your answer!
I just set the video mode to 320x200 in the windows/graphic card options successfully, so it still seems that something else is wrong!
I also wrote a game in C++ some time ago on the same machine also using DirectX and 320x200 and everything works fine.
Maybe there is a problem with my graphics-chip and Java? (NVidia GeForce2 MX/MX 400)
greetz
stormy
2  Game Development / Newbie & Debugging Questions / 320x200 resolution help on: 2005-07-03 19:39:52
Hi!
I just did a few tests with java2d for my game project. I want to have a screen-resolution of 320x200 pixels, so I changed the displaymode accordingly. Now Java won't open a Full-Screen window but also no exception is thrown. It works fine when I use 640x480 or any other resolutions. I also checked if the screen mode is supported on my card by iterating through the resulting array of GraphicsDevice.getDisplayModes(), and the 320x200 mode is listed here.
Here is my code:

Quote
int screenWidth = 320;
int screenHeight = 200;

GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();

DisplayMode displayMode = gd.getDisplayMode();
displayMode = new DisplayMode(screenWidth, screenHeight, displayMode.getBitDepth(), displayMode.getRefreshRate());

Frame frame = new Frame(gd.getDefaultConfiguration());
Window win = new Window(frame);

gd.setFullScreenWindow(win);
gd.setDisplayMode(displayMode);
win.requestFocus();

Any Idea what might be wrong? Thanks!
stormy
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