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1  Games Center / Showcase / Re: Aeon Alpha on: 2014-09-04 22:42:49
There is a read.txt for controls. You automatically get assigned to one of the teams, just start the game with a friend you'll see.
2  Games Center / Showcase / Re: Aeon Alpha on: 2014-09-01 22:18:31
Thx, you need to be minimum 2 players:

    - There are two factions: the star-team and the destroyer-team.
      - As a star-shuttle you kill the destroyer by hitting it's core.
      - As a destroyer-drone you shoot shuttles and asteroids to make
        the destroyer swallow the star.

I'm contemplating if I should port it to Android or build a "multiplayer quest engine" next.
3  Games Center / Showcase / Re: MageQuest on: 2014-09-01 17:52:52
I hate returning to a project I didn't touch in 1 month.... and you want to return to a project from 7 years ago.. ? OH MY-

Damn bullen, welcome back after 7 years Grin

@Bullen
I praise you for being able to remember a password to log in a programming forum after 7 years.

Haha! Well I'm back again, this time only 2 years later!

New game, new visit: http://www.java-gaming.org/topics/aeon-alpha/34211/view.html
4  Games Center / Showcase / Aeon Alpha on: 2014-09-01 17:51:35


Click to Play


Aeon Alpha

Mirror if the Dropbox link is rejected as a Virus. (I think it's because of the mbrola.exe I use for TTS)
5  Games Center / Showcase / Re: MageQuest on: 2012-06-29 00:36:53
So I'm considering working on this again... adding text quest items and maybe getting some new graphics.
6  Games Center / Showcase / Re: MageQuest on: 2005-06-13 21:45:35
How important is realtime enemy AI like the current one (not very smart, I know, but it's distributed in realtime)... would replacing it with random movements like in the original zelda affect the game feel much? If not is the current lag ok? BTW it would be neat if you could type /l (for latency) in the game chat (should return your latency in milliseconds) and tell me from where you are and how much latency you got.
7  Games Center / Showcase / Mage Quest on: 2005-06-10 01:33:18
This MMORTAAPG (real time action adventure puzzle) is still in development, but its playable! I'm curious what you think of it? And what features you think should be added to it?



Mage Quest
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List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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