Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (686)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / JOGL Development / Re: transparent windows and opengl on: 2004-08-25 17:47:13
Sorry probably missing something but what are you trying to achieve with your transparent window?

Well I'd like to move a transparent window (made with visual C++ 6.0) over an opengl app without having the transparent window flincking
2  Java Game APIs & Engines / JOGL Development / transparent windows and opengl on: 2004-08-24 15:32:09

Well I made an app with jogl and I'd like to use transparent windows over it (using MFC)

But the result is bad : my transparent window flicks ;(

So it seems that in some cases even with the mouse cursor I have the same problem (when changing the standard mouse shape with mine)

I searched on opengl forums and I don't know what to do !!!

Some ideas ?
3  Java Game APIs & Engines / JOGL Development / Re: GLU func not avaible ? on: 2003-07-08 14:46:32
The GLU tesselators and NURBS surfaces have not yet been exposed in Jogl because of some complexities with the callback mechanisms; they are on the list of things to do. Quadrics however are there and have been tested. See the VertexProgWarp and VertexProgRefract demos; please verify that the using code is correct and file a bug if the Java version doesn't work the same as the C code.

Do you know when tesselators will be implemented ?

I have to come back to gl4java as I'm using lots of tesselators now...

However I'm really happy that you answer to people quickly !  Cheesy Thx

I'm using quadrics in my app to draw circles and all is ok !
4  Java Game APIs & Engines / JOGL Development / GLU func not avaible ? on: 2003-07-07 12:17:27

I moved my GL4JAVA app to JOGL and it seems that glu.gluNewTess() does not exits ?


Pages: [1]
Dwinin (69 views)
2015-11-07 13:29:08

Rems19 (78 views)
2015-10-31 01:36:56

Rems19 (71 views)
2015-10-31 01:32:37

williamwoles (105 views)
2015-10-23 10:42:59

williamwoles (92 views)
2015-10-23 10:42:45

Jervac_ (106 views)
2015-10-18 23:29:12

DarkCart (133 views)
2015-10-16 00:58:11

KaiHH (116 views)
2015-10-11 14:10:14

KaiHH (155 views)
2015-10-11 13:26:18

BurntPizza (168 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!