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1  Discussions / Business and Project Management Discussions / Re: Looking for a team - Remove Tanks game on: 2018-03-15 21:34:31
I sent you a private message.
2  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2018-01-03 23:07:53
Thanks guys.

In the last month, I managed to introduce a lot of new things such as moving damageable blocks, spikes, weather effects, message printer for simple story, camera shakes, and more.

Currently i looking for a team in another topic: http://www.java-gaming.org/topics/looking-for-a-team-remove-tanks-game/38541/view.html

3  Discussions / Business and Project Management Discussions / Looking for a team - Remove Tanks game on: 2018-01-03 23:03:24
Hi

I am looking for someone who would like to create levels in the 2d top down game. The game is
based on a simple game model - the player controls the tank, and his task is to destroy all enemies.
In addition to the simple gameplay, I built the game so that you can easily introduce new mechanics,
vehicles, obstacles, etc. Game is open source.

I am a programmer and graphic designer (beginner). After discussion, we could also introduce new elements,
game modes and modify existing ones.

Levels are built in the TiledMap editor program (open source) using the prepared tileset and ready
objects to be placed on the board. Level parameters (systems and triggers) are created in simple xml
files. Of course, I will explain everything that will be needed.

The game is open source, so I do not offer any salary for my part - only co-authorship of the project and
exchange of experience.

The game looks like this:
<a href="http://www.youtube.com/v/0t0JoCd9_BA?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/0t0JoCd9_BA?version=3&amp;hl=en_US&amp;start=</a>




4  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2017-11-19 19:57:53
Demo is here: https://mateuszdlugosz.itch.io/removetanks
5  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2017-11-17 21:08:47
The translation file is one of the first loaded file from the assets folder (should be first loaded), so I think you must link assets directory as resource directory in Eclipse. I using Intellij Idea and I never had that problem.

If you can put logs in reply, and please try this solution from first reply: https://stackoverflow.com/questions/26195511/libgdx-project-cant-find-assets-folder

6  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2017-11-17 17:43:09
The game is not yet ready but I posted the code on github.
https://github.com/MateuszDlugosz/RemoveTanks
7  Games Center / WIP games, tools & toy projects / Reassmebly update on: 2017-11-01 08:45:25
Completely rebuilt code.

<a href="http://www.youtube.com/v/0t0JoCd9_BA?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/0t0JoCd9_BA?version=3&amp;hl=en_US&amp;start=</a>
8  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2017-09-19 19:19:47
Same level rendered with 3 different settings, and texture higlight on hit.

<a href="http://www.youtube.com/v/LOxPQubPtKA?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/LOxPQubPtKA?version=3&amp;hl=en_US&amp;start=</a>
9  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2017-09-08 19:08:36


Some new scenery.
10  Games Center / WIP games, tools & toy projects / Re: Remove Tanks on: 2017-08-31 17:37:22
Thanks for feedback.
There is no demo here, becouse there are no levels (only simple test levels). Currently I working on mechanics, entities, environment graphics and simple tasks as higligting on hit and so on.
I will publish the demo as soon as possible.
11  Games Center / WIP games, tools & toy projects / Remove Tanks on: 2017-08-26 09:49:24
Hi, I made a game in the spirit of Battle City from Nintendo, but with some my features, for example bombers, ships, trains and more.



I use:
- Java and LibGDX
- Box2D and Box2D lights
- Ashley Entity Framework
- Tiled Map Editor
and more.

<a href="http://www.youtube.com/v/-eBp3BJnGEI?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/-eBp3BJnGEI?version=3&amp;hl=en_US&amp;start=</a>

Everything on video is my work.
What do you think about that?
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