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1  Discussions / General Discussions / Re: I love bitbucket! on: 2012-06-22 01:43:46
I still don't understand Git and Mercurial  Tongue
Think I need someone to sit down and explain it all to me.

People get religious about it, but as long as you're using _some_ kind of version control, it doesn't matter much.

Distributed vs centralized in a nutshell means no more checkouts - everyone gets an entire copy of the whole repository. Ironically most workflows employ some sort of centralized/blessed repository.

Assuming you're not a version control nerd at all - the immediate benefit you notice with distributed is that you can commit/branch/etc locally and choose when exactly your code is 'live' in the central repo. So you don't have to work without the benefits of version control just because you're offline or you think you might commit a broken build or something.

If you work by yourself, always have an internet connection, or don't care about the state of the project on a per-commit basis, then you won't notice many of the benefits.
2  Discussions / General Discussions / Re: What's your dev rig? on: 2012-06-16 18:38:29
Late to the thread, might as well chip in anyway ..

I'm running a modest 3 year old box on _mostly_ the stock hardware. I've gone through a few hdd's, I've had to replace the gigabit network card, and I added the nvidia card because the onboard graphics performance was awful. It came with Win7 but I replaced that with ubuntu 10.04 a few years back. More recently (few days ago) I replaced that with ubuntu 12.04 after buying a 2TB hdd.

Hardware:
CPU: 2x Pentium(R) Dual-Core CPU E5300 @ 2.60GHz
RAM: 6GB (not sure what type)
GPU: GeForce GT220 1GB

Software:
Operating System: Ubuntu 12.04 LTS
Editor of choice: vim

Here is the desk/battlestation as a whole:


Closer pic of the tower itself - just a simple ASUS dekstop. Google TV is sitting on top, along with a pillow for a convenient footrest. Box to the left is a Bose sub.


Here's the keyboard I'm using. I like it because it has raised chiclet (laptop-style) keys. It's also completely solar powered and wireless. I've never had to replace any batteries.
3  Discussions / General Discussions / BrowserQuest from Mozilla on: 2012-03-27 19:11:09
Not related to Java, but this is a very cool demo: http://browserquest.mozilla.org/

Even better, the source is at github, and is a good example of using nodejs to do the server work. https://github.com/mozilla/BrowserQuest

Here's Mozilla's own writeup: https://hacks.mozilla.org/2012/03/browserquest/
4  Discussions / Miscellaneous Topics / Re: JavaScript is a scam on: 2011-11-05 19:12:41
No, it isn't. It doesn't support inheritance without horrible hacks. Prototypes only allow you to create structures for objects, and that's it.

I can appreciate that you're an agitated troll who likes a good rant, but now you're just being ignorant. Read up: http://en.wikipedia.org/wiki/Prototype-based_programming

What you seem to be actually angry about is the fact that JavaScript tends to rely on duck typing rather than "Foo implements Bar"
5  Discussions / General Discussions / Eclipse introduces Xtend - syntax sugar for Java on: 2011-11-05 01:50:57
http://www.eclipse.org/Xtext/xtend/

It is not a new JVM language, instead it compiles to Java source code, ala CoffeeScript -> JavaScript
6  Discussions / Miscellaneous Topics / Re: Markus "Notch" live streaming from Ludum Dare on: 2011-09-16 00:44:27
Here is a timelapse. I don't think the whole 48 hour video is available anywhere Sad.

He started on livestream, which got too costly after a few hours. Then the founders of JustinTV/TwitchTV let him stream for free from there. You can see most of what happened post-livestream here:

http://www.twitch.tv/realnotch/videos.html?page=2
7  Games Center / Showcase / Re: Fuzzy - a Java Platformer on: 2011-09-05 13:32:55
Nice little game! I found level select a bit confusing (see above 2 posts), otherwise it was pretty straightforward. Also, the collision seems odd, e.g. if I touch a crawling slime thing from the right side, it doesn't hurt me.

Here's a linux version for others to try. Execute the 'run' file from the terminal (tested with ubuntu 10.04 / sun-java-6):

http://74.207.233.86/Fuzzy-v1.0-linux.tar.gz

edit: I should note that I am using the 64 bit libraries here.
8  Games Center / Showcase / Re: Fuzzy - a Java Platformer on: 2011-09-05 13:29:48
stuck on level select. I can press whatever I want nothing happens, except for ESC which brings me back to the title screen and M which toggles music.

You have to actually use your mouse to click on the level number. This confused me for a bit too (nothing else in the game uses the mouse!)
9  Discussions / Miscellaneous Topics / Re: Why, god? I want some real AA... on: 2011-09-04 16:55:39
Is that a hand on a face?

yes, it's a facepalm.

10  Discussions / General Discussions / Re: Kickstarter - Headless JVM for iOS on: 2011-08-26 00:59:38
but I don't see a big difference between a real JVM and the automated approaches. Both get your Java apps on iOS. Both could be blocked.

You're missing the point. The automated conversions are not Java programs, they are native iOS programs. Adobe Flash got killed because Apple does not want a platform-in-the-middle, which is a category JVM also falls under.

In fact Adobe themselves are adding iOS as a compile target for applications built with their upcoming Flash development suites.
11  Discussions / General Discussions / Re: Brainstorming Appreciation on: 2011-08-22 23:51:33
Nah, no offense here Smiley I don't expect to go down in JGO history while I lurk 90% of the time Wink
12  Discussions / General Discussions / Re: Brainstorming Appreciation on: 2011-08-22 22:45:10
Appel - Turned Java4K into the phenomenon that it is.

Hey thanks alot Tongue Appel/jojoh are doing an awesome job (and the new site is better than mine was!), but to toot my own horn here, I ran the 2005, 2006, and 2007 seasons! which - except for 2009 - were the most popular in contest history
13  Discussions / Miscellaneous Topics / Re: Markus "Notch" live streaming from Ludum Dare on: 2011-08-22 19:05:24
This might be a dumb question, but I watched part of the stream and he was able to update running code without having to star and stop the applet. He was working on some fonts. How the *@#^ did he do that?

http://wiki.eclipse.org/FAQ_What_is_hot_code_replace%3F
14  Discussions / Miscellaneous Topics / Re: Coke and Code on: 2011-08-15 20:38:08
Should I list my 4k games as well do you think?

Absolutely. Maybe as a separate group though (I think before you had a section called "Tiny code")
15  Discussions / Miscellaneous Topics / Re: Coke and Code on: 2011-08-15 01:29:25
Nice, now I can spend my time trying to re-find the Niche bonus rooms Smiley
16  Discussions / Miscellaneous Topics / Re: Coke and Code on: 2011-08-14 23:52:20
The JNLP files on the games page need to be updated to use the old.* domain.

Quote
17  Discussions / Miscellaneous Topics / Re: JGO Keyboards on: 2011-08-11 15:56:00
I use a wireless/solar powered Logitech K750.. http://www.logitech.com/keyboards/keyboard/devices/7454

I really like it because it has chiclet keys and I never worry about the batteries running out.
18  Discussions / General Discussions / Re: Unlimited Detail Update on: 2011-08-11 14:30:36
The interview and the video convinced me. Then again I may be a bit naive or gullible.

Don't fall for it. Did you not notice the frequent video cuts, staged questions, and the two bumbling idiots looking at their card/paper notes because they can't remember their own fake interview script?

The CEO was the one driving that "interview"
19  Game Development / Newbie & Debugging Questions / Re: New Threads and URL connection highscores on: 2011-07-30 13:14:24
although I am not using JEE, they say its discouraged there.

They're probably talking about from the server's perspective. The debate of spawning a new Thread for each new client vs NIO. Being that you're not a server, you can safely ignore that whole debate.
20  Game Development / Newbie & Debugging Questions / Re: Storing player data on: 2011-07-30 03:01:58
I almost always just use SQLite. It's simple, it's structured, and if someone wants to cheat .. who cares? As long as they have fun.

This only really matters with competitive data (highscores sync'd with a server and whatnot), but "securing" that is a very different topic.
21  Game Development / Newbie & Debugging Questions / Re: loading mysql connector jar on: 2011-07-29 23:18:30
I ran into this while writing a web application server with JS/Rhino. I wanted to allow applications to load it at runtime if they need to without having to bundle it with the server itself.

I can't remember the details, but for some reason, mysql connector doesn't register itself as a candidate for DriverManager. The solution I used was to call connect() on the driver instance directly.

You can see my code for this here: http://code.mattcampbell.net/espresso-mysql/file/tip/mysql.js
22  Discussions / Suggestions / Re: forum list logo on: 2011-07-22 21:46:43
Should use a red nose for things with "new" posts
23  Discussions / Miscellaneous Topics / Re: Blahahahh(Adam Martin) is 1337 on: 2011-07-16 00:03:33
Same thing happened to me last year:

http://i.imgur.com/5fjgK.jpg

And, of course, I had to take a screenshot when my rep hit over 9000:

http://i.imgur.com/qk9ph.jpg
24  Games Center / Featured Games / Re: Legends of Yore on: 2011-06-12 00:11:19
Tbh, no. The community mostly only exists because they've been able to get involved in the development process - having lots of input

This seems to be the way to go recently. I can personally vouch that the rapid updates is what got me hooked on Minecraft, and now this.

I'm a bit curious though - have you ever had to back-out changes that the community responded negatively to? I'm curious how you're measuring feedback and filtering out the people who just hate change.
25  Discussions / General Discussions / Re: Chrome now blocks applets by default on: 2011-04-28 15:56:51
Wonder if 2 million users for one game counts as "widely used" ?

Kev

2 million users _paid_ out of 7 million accounts
26  Game Development / Newbie & Debugging Questions / Re: Java Decompilation on: 2011-04-06 20:22:49
You'll never prevent it, as decompilation is literally just recreating source code from the bytecode instruction stack. So, if a VM can run the code, that same code can be decompiled.

The best thing you can do is make your resources/variables as ugly and meaningless as possible. AKA obfuscation
27  Game Development / Newbie & Debugging Questions / Re: Is this JDK ok? on: 2011-03-18 18:17:50
You don't have to go outside the repository to install a Sun/Oracle JDK - the package is called "sun-java6-jdk"

Not by default. You have to enable the "partner" repository in aptitude.
28  Discussions / General Discussions / Re: Scrolls on: 2011-03-02 15:23:57
It should be noted this is not Markus' next game. It's Mojang's next game, being developed by JahKob.

Not that this is a bad thing at all, it just means the game literally has nothing to do with Minecraft or Markus' previous work.
29  Games Center / 4K Game Competition - 2011 / Re: How to fix crap applet frame rate on Mac on: 2011-03-01 21:11:22
1  
-Dapple.awt.graphics.UseQuartz=false
brought the performance on (mac && 1.5 java) of my last game back to normal.

Thank you. I just put this on the Runtime Parameters options in Java Preferences .. seems to have fixed all the 4k games.
30  Games Center / Featured Games / Re: Minecraft on: 2011-02-22 20:31:39
it seems a bit hard to keep up the notion that it's still in Beta. It might as well be 1.0 already?

The trick is as long as they are in beta, they have an easy way to increase the price again ("we've been telling you for months we would do it!"). The timing could work out perfectly (sell rate will eventually go down, at which point the game can leave beta status and need less sales to make up for it).

But even that is a gamble. Would he still be getting 10k new sales per day if the discount never existed? That's the big question of many businesses (and nearly impossible to A/B test when you have significant visibility)
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