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Java Game APIs & Engines / JOGL Development / Re: problem about skybox -- looking for help
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on: 2007-10-31 13:53:15
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Hi anyegongjue,
if the change from a 20*20 floor to a 400*200 floor changes the behavior of the skybox. I suggest you problem is in the method, which renders the floor.
Are you only new to jogl or also new to OpenGL. Keep in mind that OpenGL is a state engine. So if you change a state in one method it is still changed in all following methods.
Cheers,
Torsten
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Game Development / Networking & Multiplayer / Multicast
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on: 2007-10-30 08:32:47
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Hi @all,
in my multiplayer game I use Multicast to anounce existing games to the public. This work fine in LAN, but I can't see my games in the internet. I googled about Multicast and read that Mulitcast is not supported by most of the ISPs. Is Multicast the wrong way to anounce games in the internet?
How are games announces in Starcraft?
Cheers,
Torsten
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Java Game APIs & Engines / JOGL Development / Re: JOGL 1.1 b09 released
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on: 2005-02-19 08:44:28
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Hi,
in the previous jogl versions the GLEventListener.reshape() method was called, if the display mode changed. I used this event to reconfigure glu.gluPerspective() accordingly. Since jogl 1.1 b09 no event is fired, neither reshape() nor displayChanged(). What is the reason for this change?
Best regards
Torsten
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Game Development / Networking & Multiplayer / Re: Book suggestion
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on: 2004-11-17 20:40:26
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Thx, blah³ for the thread about your book. I would buy this book if it is out.  I also read that you published 15 pages in GPG 4, but you're right 60 bugs for 15 pages is rather expensive.  Could you suggest some tutorials or some links about the topic? ciao torsten
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Games Center / Archived Projects / Re: ESCAPE Beta2 released
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on: 2004-02-15 10:36:27
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HI, thx again for your help about Webstart, but I still have the time problem, I don't have a couple of days to turn ESCAPE into a Webstart application. Instead I created a installation file without a Virtual Machine. You can download it here: http://www.knudde.de/setupNoVM.exe. I had problems starting the game via the start menu. If you encounter the same problem enter the following line in the installation directory of ESCAPE: java escape.gui.Main I hope this is helpful for your. I'm looking forward to your feedback. ciao torsten
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Games Center / Archived Projects / Re: ESCAPE Beta2 released
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on: 2004-02-12 10:22:03
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Hi again,
thx princec for your statement.
Sorry, there won't be a Webstartable version, because I have no experience with WebStart and no time to learn it right now. :-(((
The content of the game needs 8 MB and also the dlls of jogl must be deployed, I don't know if Webstart would be the right way to deploy such a game. What do you think?
ciao torsten
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Games Center / Archived Projects / Re: ESCAPE Beta2 released
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on: 2004-02-12 06:10:09
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Hi,
thx for your feedback!!!
In the next version I will implement a grafik configuration menu, that you can change the resolution of the game.
The customization of the key mapping seems to be a bit tricky, you need to click on the first letter of the currently mapped key. Yes, this needs improvement.
You can also use space to attack, and you can even customize this key.
I still need more feedback, so keep on testing...THX
Has noone found the easteregg sofar??????
ciao torsten
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Add your game by posting it in the WIP section,
or publish it in Showcase.
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