Hi !
Featured games (84)
games approved by the League of Dukes
Games in Showcase (565)
Games in Android Showcase (151)
games submitted by our members
Games in WIP (606)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Game Development / Game Mechanics / Attaching to fixed space in version 0.2.4 on: 2004-09-13 13:05:53

Trying to joint a body to the fixed frame, no collisions required. Following previous message, I've a little workaround, but not sure if it is valid to set the body id.

Is this permissible as a workaround until the next version of the API?

       fixedBody = new Body(;
       SWIGTYPE_p_dBodyID jack = Ode.getBODYID_ZERO();

2  Game Development / Game Mechanics / Re: What happened to OdeTransformable on: 2004-09-13 11:53:21
Ok- thanks for the information.  I'll keep my eye on this forum.

Thanks again,
3  Game Development / Game Mechanics / What happened to OdeTransformable on: 2004-09-12 13:29:31

I need to attach geoms to fixed space, so I followed the advice on a previous posting to use the latest CVS snapshot which has the static field in Body for this. However, the Car example (and my xith3d app) doesn't run, since the OdeTransformable interface cannot be found. This is not in CVS, but I cannot find any references to it, either. What is going on?

Thanks for all your work and help.

Pages: [1]
theagentd (11 views)
2015-03-27 23:08:20

wxwsk8er (52 views)
2015-03-20 15:39:46

Fairy Tailz (46 views)
2015-03-15 21:52:20

Olo (28 views)
2015-03-13 17:51:59

Olo (30 views)
2015-03-13 17:50:51

Olo (37 views)
2015-03-13 17:50:16

Olo (43 views)
2015-03-13 17:47:07

ClaasJG (56 views)
2015-03-10 11:36:42

ClaasJG (41 views)
2015-03-10 11:33:01

Pippogeek (47 views)
2015-03-05 14:36:23
How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!