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1  Java Game APIs & Engines / Xith3D Forums / Re: os x performance issue on: 2003-11-21 08:29:20
open gl games and applications run fine on my system. there were some hints in the jogl-forum. with the november build of jogl it runs a bit smoother.

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1069361780

2  Java Game APIs & Engines / JOGL Development / Re: os x performance issues on: 2003-11-21 08:26:33
now i am useing the november build too. it did not work with java 1.4.1. but with 1.4.2 its fine and runs my project much smoother. but there are still some steady stucks.

when i check the running java thread in process-monitor it throws a lot of errors (more than 15000).

thanks for your hints.
3  Java Game APIs & Engines / JOGL Development / os x performance issues on: 2003-11-20 17:56:20
hi

there are some performance issues with jogl on my powerbook 1.25 with os x 10.3. the gears demo for example does not run smooth. in xith3d rotations of simple objects do not run smooth. it stucks about 3 times a second.

my java version:
java version "1.4.1_01"
Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.1_01-99)
Java HotSpot(TM) Client VM (build 1.4.1_01-27, mixed mode)

the 1.4.2 dp1 does not work.

i use the jogl build of 5 th september

any hints?

thanks

bjoern_kah
4  Java Game APIs & Engines / Xith3D Forums / Re: os x performance issue on: 2003-11-20 17:43:31
stop. i tried the jogl gears demo. it stucks, too. perhaps its an jogl issue.
5  Java Game APIs & Engines / Xith3D Forums / Re: os x performance issue on: 2003-11-20 16:45:51
i use the same version:
http://www.xith.org/download/builds/2003-11-13_cvs/2003-11-13_Xith3D.tar.gz

Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.1_01-99)

ati radeom 9600 mobility

it would be great if there would be a commend by another apple-user
6  Java Game APIs & Engines / Xith3D Forums / os x performance issue on: 2003-11-20 14:20:04
hello

i start working with xith3d on my powerbook (1,25ghz, panther). all jogl-demos work fine. but there are performance issues with xith3d and openmind. rotations of simple objects do not run smooth. it stucks about 3 times a second.

is this a problem of my setup or a general problem of xith3d? any hints?

thanks

bjoern kah
7  Java Game APIs & Engines / Java 3D / terrain with openmind on: 2003-07-31 10:38:13
hello

has anyone created a terrain with openmind (http://www.mind2machine.com/gb/openmind)? is there any sample-code?

thanks

bjoern

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