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1  Java Game APIs & Engines / Xith3D Forums / Re: Howto call GL/GLU from Xith3D on: 2004-04-21 20:24:21
Oh I see. Well I've been using the UIOverlay class, and it works really well
too :-) I was just curious on how to do the low level stuff. Looks really messy :-)

/bja
2  Java Game APIs & Engines / Xith3D Forums / Howto call GL/GLU from Xith3D on: 2004-04-20 12:37:13
Hi, I'm new to Xith3D.

I wish to use the glutBitmapCharacter to draw some text on the screen.  
Browsing through the API, I think  the correct way of doing it would be to create a Text2DAtom and a Text2DAtomPeer, then registering that with the RenderPeer, But looking through the source (renderNode() in View.java) I can't see how that would work. So my question is how do you call GL/GLU/GLUT methods from Xith3D?

/bja
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