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1  Discussions / Miscellaneous Topics / Re: bytecode no more! on: 2003-05-16 14:01:33
I will make ONE exception and answer this one; after that you're on your own  Wink

Onyx, if your way to respond to a post like this, is to call the author a troll (how old are you 15?) I am deeply sorry for you.

Let me clarify something to all you Java crusaders out there. I mainly develop Java programs. I make money with Java. I feed my family with Java (how about you?). I love the API, it's great. @Onyx: I never said anything about DirectX, you obviously have no idea what DirectInput is. And comparing it with JRE means you know even less. You're the troll here buddy...  Kiss

lwjgl is great, but with my suggestions, it'll become even greater.

@Mojomonkey: You're wrong, even those things I mention are fundamental at the core of Java, they won't affect the language if they changed. I'm saying those things not because I hate Java, but because these things are imho NECESSARY to change for Java to become a widely used gaming language.

Now, I don't know this forum very well, so if Onyx's opinion expresses the rest of you, and you feel that Java is PERFECT for gaming the way it is, please don't bother to respond. I am a programmer for almost 20 years now, and I don't need anyone's support to find the best path for my creations.

I just hope that a constructive talk, where people don't call each other names, could lead both us and Java, to a better future for game programming.
2  Discussions / Miscellaneous Topics / bytecode no more! on: 2003-05-16 12:44:38
Hi y'all  Smiley

I believe that the whole multiplatform thing is holding us back.

I want to be able to have access to my computer at very low level. I miss my old-trusted-super fast assembly quick-sort and other algorithms. I don't want JNI. It's awkward to use. It makes me want to move back to C/C++ immediately.

I want to use DirectInput, like I do in my OpenGL apps. What's wrong with that? Everyone (in professional PC gaming) is doing it, it's fast, it's reliable, it works!

I don't want JRE either. It makes my applications -be it games or enterprise apps- look amaturish (and I won't even talk about the whole speed issue). And let's face it: no one who creates professional software, relies on a language to create one(1) multiplatform program. They make different versions anyway. I've seen it in two different companies, where I worked at.

Finally I believe that somewhere in the way, Sun lost control of the situation. Java became bigger, beyond anyone's expectations. I think that Java should adapt to reality, if they want to stay in the game.

It's time for pure native code. Now, image that for a minute...

PS: I will only participate in a conversation with well structured arguments. Statements like: "Sun is good, everything else is evil", won't do. Also, please stay within Java gaming issues. The whole enterprise battle, will probably be disorienting.
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