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1  Java Game APIs & Engines / JInput / Re: Disconect and connect again one joystick on: 2011-05-11 17:00:38
Rui,

see my post one level up. I just figured it out this morning.


Ok thanks I will have to adapt my code. I am also  applying it for military purposes..
2  Java Game APIs & Engines / JInput / Disconect and connect again one joystick on: 2011-03-03 16:42:02
hello,

I want to know if the problem of detecting one joystick connection "on-the-fly"  is already solved ?

(in my application if the joystick gets out of the usb port I have to restart the application so I can detect the joystick again)
Iam controlling  vehicles on the watter (with a laptop) and if the joystick is disconnected accidentally I may lose the vehicle because the aplication takes some time to restart..

Thanks,
Rui
3  Java Game APIs & Engines / Java 3D / Re: Java3D and frame updates on: 2005-04-27 15:45:20
can anybody send an simple example of using WakeupOnFrame(0) tecnic ... Huh Huh

(i think I   understand the tecnic but I need some example in Java3D...)

by the way ... can we get the coordenate int X , int Y on the screen(canvas3d) having an Point3d (coodenates) in the universe

Point3d ---->to----> (X,Y)

tanks
4  Java Game APIs & Engines / Java 3D / Re: Java3D and frame updates on: 2005-04-06 15:27:52
Im having the same problem .... Can anyone tell how can we solve this problem !!!!!!!!!!!!!!

My e-mail is :birinhos@hotmail.com

The problem is very well explain in this post :

http://archives.java.sun.com/cgi-bin/wa?A2=ind9906&L=java3d-interest&F=&S=&P=127314


I allredy contact the author and he tell-me that never resolve the problem....(since 1999).
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