Hi,
I'm trying to avoid arrow flashing in a
3d world. Normaly it's possible to avoid it by selecting a little part of image to update but in a 3d world all the image is updated for each frame.
How could i do?
| Java-Gaming.org |
|
||||
|
Featured games (78)
games approved by the League of Dukes |
Games in Showcase (406)
games submitted by our members |
Games in WIP (292)
games currently in development |
| News: Read the Java Gaming Resources, or peek at the official Java tutorials |
| Home | Help | Search | Login | Register |
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||