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1  Game Development / Newbie & Debugging Questions / Re: Change Mouse Cursor linux problem. on: 2012-05-13 08:02:05
Well usage of listener is clear. What is not clear to me is where to put the drawing code.
Can you add some code that explain the thing?
Thank you for your time.

2  Game Development / Newbie & Debugging Questions / Change Mouse Cursor linux problem. on: 2012-05-11 10:08:18
Hi all,

Changing the mouse cursor using Java Toolkit does not work because it seems that only a 2-colored image is supported.
I have tested this in many linux installations (with gnome, kde and so on).

I would like to know if some of you can paste the code to render the cursor via software drawing it over the hardware cursor.

Hiding the cursor using a null image works also under linux. But how i can craw the image over the mouse position?

Can you please past some relevant code.

Thanks in advance.
3  Discussions / Community & Volunteer Projects / Re: Developers for a Java game wanted. on: 2011-09-07 08:49:57
You can download the latest game version (not so playable) from sourceforge site
as well as the latest pack where we rewrote some subsystem for the game in a TDD way.
4  Discussions / Community & Volunteer Projects / Re: Developers for a Java game wanted. on: 2011-09-06 17:32:20
Well it depends a lot of what you are doing in your real life.
This is a free software game. In these years we learned a lot of technical information, and worked with many technologies.
This is not a work, nor a job. This is pleasure to us, and we code when we have time and will.
If you want to learn something and like the concept you can help.
Duke Nuke Forever is a commercial game, Freelords is not. So I do not see the point in commenting those useless things.

We are looking for programmers, not full time programmers, we are not offering any job.
Thanks anyway for your interest.
5  Discussions / Community & Volunteer Projects / Developers for a Java game wanted. on: 2011-09-06 12:34:57
We are looking for people interested in coding a Java game.

Our goal is to create a game inspired by the well-known Warlords series.
Originally, the Freelords project started in 2001 as a C++ game, and over the
years reached a fairly playable state. However, when the underlying graphics
library ceased to be maintained, one of our developers hacked together in short
time a basic Java program, which, although basic, already had more features
than our original code (client/server architecture, portability). So after
some thinking, we switched to Java.

Yet, at the start, we made some poor design decisions, which eventually made
this Java code hard to maintain and difficult to understand for new coders.
For example, the code flow between the client and the server was sometimes
obscure, and xml marshalling (i.e., saving games) was very difficult to do.

So we decided to start again from scratch with a focus on proper design,
transparent code and unit tests. We have recently made the first release that
includes packages for abstracting file system resources, a lean sound system,
xml marshalling and unmarshalling, and a basic network backend in alpha
state. All code has been properly designed, is covered by unit tests, and
should be clean and readable.

As we are right now only two programmers, we are looking for people that are
interested in writing a Java game, in learning or applying test-driven
development techniques, in coding clean code and in working in a structured
way. No particular skills are needed except Java coding and a will to learn new

If you are interested, you can send a mail to

Here it is the link for some screen shots of the latest game version ... _itemId=29

Here the link of our SourceForge site

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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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