Not sure if I got this right. Created a couple of UiButtons and added them to a node and attached to the rootNode which is updated every cycle. Created a InputHandler but dont seem to figure out how to catch the button press event from the buttons (you can catch KeyBoardActions which is not the same).
I created an AbsoluteMouse and set the cursor etc and then added that to the InputHandler but cant see the mouse either.
Any ideas where to go next?