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1  Game Development / Game Mechanics / Java port of Bullet Physics Library - added Spring (Generic6DofSpringConstraint) on: 2011-08-29 12:20:43
If anyone in the community is interested in using Translational Motors, the Spring Constraint (Generic6DofSpringConstraint) and the ConstraintDemo in JBullet, you can pull my fork of JBullet from:
https://github.com/affogato/JBullet-QIntBio-Fork

This was added for use in a cellular simulation project called QIntBio.

The spring constraint was added to Bullet _after_ the major refactoring of the constraint solver in revision 1542 involving SIMD support. The translational motor and the way the spring constraint uses it to simulate the effect of a spring, is written for the newer software design (with getInfo() functions and optimised SIMD functions).
Therefore, there was no code to solve the linear spring constraint, that can be ported in a straightforward manner.

New code was written following the old template.

Hope it is useful  Smiley
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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The invasion has landed! On Mars! And you're there to beat 'em!
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