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1  Game Development / Newbie & Debugging Questions / Transparency on: 2004-09-03 12:11:19
Hi all,

I'm writing a sprite animation system, and I've got everything to work except image transparency.

At the moment, each frame in a sprite's animation is stored as an Image object.  Then, they are drawn onto a buffered image which is in turn drawn onto the graphics context of a JFrame subclass.

Is there a simple way to make part of an image transparent, i.e. by specifying the colour that should not be drawn?

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