Where have you seen that Nintendo backs those websites? Making false peremptory claims with wrong references doesn't mean that you're right. Just to be sure that there is no misunderstanding, "to back something" can mean the same thing than "to support something". The claim at the bottom "All Nintendo material is © Nintendo" ... doesn't mean that this website is allowed to use those copyrighted materials.
There's a Mario convention every year. Mfgg is one of the main booths there. Nintendo execs play the games made by the sites users. They obviously don't care. You're being entirely too analytical. Get that stick out of your butt! :^) I'm not going to run around and get you source after source. You can choose to believe me or not; If not, that's fine.
Yes Super Mario 64 HD was silenced, I quoted it earlier but maybe you don't fully read my posts.
Of course not, they're giant text walls.
You assume that nobody cares but I assume that illegal things have nothing to do on JGO, both for pedagogical reasons (what J0 explained, i.e the bad habit of using illegally copyrighted contents and infringing licensing terms) and for legal reasons (I assume that the people liable for this forum don't want to waste their time with handling DMCA/LCEN takedown/staydown notices).
Correct. Though anyone on here making a mario clone has a 0.0001% of getting a DCMA. And even then if they do, it's just as simple as removing their game.
Sorry to insist but tolerating this in general puts us into a vicious circle, not specifically when the artworks come from Nintendo. I discussed several times with some (computer) artists reluctant to participate to unpaid projects because of the lack of "respect" for their artworks.
Well this topic is about artwork coming from Nintendo. So that is all I will talk about.
The more the developers take the bad habit of infringing the licensing terms of the artworks, the more the computer artists will be reluctant to help the developers, the more the developers refusing to create the artworks they need will infringe the licensing terms of the existing artworks, etc. I suggest a virtuous circle: the more the developers are forced to use only the artworks they are allowed to, the more the computer artists will have some consideration for them, the less they will be reluctant to help the developers, the more the artworks available under free sharing licenses or specifically licensed to be legally used in some projects will gain visibility, the less the copyrighted artworks will be attractive and considered as unavoidable or "must have". This virtuous circle favours cultural diversity.
There is no evidence of this. To say that artists wont help developers because developers steal artwork from Nintendo is absolutely insane.
I understand the temptation of using the contents of your favourite games as J0 said but infringing the licensing terms isn't the best way of showing respect to the authors. Programming a game takes some time, creating nice artworks too, both deserve some respect.
If someone wants to make a Mario clone, the best thing they can do is use Mario art. People have been doing it for years, and you're figuratively the only one upset about it!