I'm new here. I was wondering if anyone could recommend what would be a good choice of engine for making a 2D applet and desktop-based game with online components (HTTP stuff, rather than realtime P2P stuff). I gather Slick2D and LibGDX might be suitable choices?
I've been a professional JEE developer for about 8 years, but after redundancy from the finance sector a few years ago spent two years out as an indie games developer, where I made Clover: A Curious Tale for PC and XBLIG. I now work on forthcoming indie portal IndieCity.
I had absolutely no idea that Java gaming had come on so much since I was at uni - back then it was midlets or nothing, and performance wasn't that great. I'm really excited to discover that I can now use my primary programming language for writing games: being able to use Eclipse, Maven, Jenkins and all the tools I'm used to is going to be fantastic.