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1  Game Development / Networking & Multiplayer / Re: UDP Vs TCP/IP on: 2003-03-05 13:56:01
thanks a million, i appreciate the information, and i was kinda coming to the conclusion that TCP would be the better option!
2  Game Development / Networking & Multiplayer / UDP Vs TCP/IP on: 2003-03-05 11:56:51
Hi,

I'm trying to network two applets (embedded into applications, i know you can't network applets), and i was wondering which would be the better option - UCP or TCP/IP?

I know UDP just keeps firing out packets, and doesn't need any recognition of packet reception, the game is a boxing game - so it has to be as close to real time as possible.

any suggestions or tips would be greatly appreciated!
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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