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1  Game Development / Networking & Multiplayer / Re: UDP Vs TCP/IP on: 2003-03-05 12:56:01
thanks a million, i appreciate the information, and i was kinda coming to the conclusion that TCP would be the better option!
2  Game Development / Networking & Multiplayer / UDP Vs TCP/IP on: 2003-03-05 10:56:51
Hi,

I'm trying to network two applets (embedded into applications, i know you can't network applets), and i was wondering which would be the better option - UCP or TCP/IP?

I know UDP just keeps firing out packets, and doesn't need any recognition of packet reception, the game is a boxing game - so it has to be as close to real time as possible.

any suggestions or tips would be greatly appreciated!
Pages: [1]
 
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