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1  Java Game APIs & Engines / J2ME / Re: ( ! M3G ) ?  HighCorp Mascot Capsule 3D o on: 2005-01-13 17:08:07
Quote



I allways thought Mascot also provided the javax.m3g API


Can you confirm this ?

Well you can test some opensources MIDlets at  http://37337.free.fr


But with this midlet I don't use my Mascot Capsule Engine right?
I don't know is my phone have this API.
Also if it as this API I'm not able to use it.

Can someone help me?
2  Java Game APIs & Engines / J2ME / HighCorp Mascot Capsule 3D Engine on Moto phones on: 2004-12-30 21:22:18
Hello.
I've got a Motorola V620.
Like mentioned in Motorola Developers Guide, my phone as Motorola E398,  Razor V3, V600/V525/V547/V550/V551 have a HighCorp Mascot Capsule 3D Engine built in.

This phone I mention doesn't support JSR184 API and doesn't support CLDC 1.1.

How can I use this 3D Engine without this API using cldc 1.0?
Is there someone using this engine with this phones?
3  Java Game APIs & Engines / Java 3D / Re: HighCorp Mascot Capsule 3D Engine on Moto phon on: 2004-12-30 21:20:48
sorry.
Please delete this topic. I copy this 3d to j2me
Sorry
4  Java Game APIs & Engines / Java 3D / HighCorp Mascot Capsule 3D Engine on Moto phones on: 2004-12-30 18:27:05
Hello.
I've got a Motorola V620.
Like mentioned in Motorola Developers Guide, my phone as Motorola E398,  Razor V3, V600/V525/V547/V550/V551 have a HighCorp Mascot Capsule 3D Engine built in.

This phone I mention doesn't support JSR184 API and doesn't support CLDC 1.1.

How can I use this 3D Engine without this API using cldc 1.0?
Is there someone using this engine with this phones?
5  Game Development / Shared Code / Re: Using double on cldc 1.0 on: 2004-12-27 18:59:50
Bump!
6  Java Game APIs & Engines / J2ME / Re: Mascot Capsule 3 - supported devices? on: 2004-12-27 18:59:17
no one answer to my question ? Sad
7  Game Development / Shared Code / Using double on cldc 1.0 on: 2004-12-26 18:41:17
Hello.
I'm trying to manage double numbers on my cldc 1.0 devices. (Motorola V620 phone).

I know that to do that I need an external library like MathFP or MicroDouble.
MathFP haven't all the method that I need.
MicroDouble is what I need but I'm not able to use it.

Is there someone that can help me using it?
A piece of code to implement this library and a simple explanation on how to do that.

It can be enough also a piece of code that add only to double numbers.
Example:

2.5+2.8=5.3
This code is enough.
Please help me
8  Java Game APIs & Engines / J2ME / Re: Mascot Capsule 3 - supported devices? on: 2004-12-26 18:32:32
I know that my Motorola V620 phone is Mascot Capsule compliant like mentioned on Official Motorola V620 Developer Guide.

But there is someone able to use Mascot Capsule???
I downloaded all packages from Mascot Capsule site.
But what I must do to import my 3D Model creted with 3D StudioMAX on my phone using Mascot Capsule???
Is there someone able to do that???
If yes I pray that people to help me Sad

With Regards
Davide Perini
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