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1  Java Game APIs & Engines / JOGL Development / Re: VertexProgWarp Demo on: 2011-06-22 14:45:57
Why would it be impossible to do with JOGL?

I only say that because, from my research so far, it seems pretty difficult to be able to select and manipulate individual vertices of an object. Although I am very new to JOGL so i'm sure theres still lots i haven't uncovered yet!

Thanks again for your help,i shall check out Dynamic Time warping!
2  Java Game APIs & Engines / JOGL Development / Re: VertexProgWarp Demo on: 2011-06-16 15:45:44
Ah I was afraid it would be something like that, thanks for the head's up!

The reason i was keen to get this demo working is because I am trying to get some dynamic warping of geometric shapes up and running for a project of mine. (i.e: selecting vertices and moving them around etc) I realise this is quite a complex task, and to be honest i'm not even sure its at all possible with JOGL, but i don't suppose you by any chance know of any other demos similar to the vertexprogwarp, just to get me started? There seems to be surprisingly little "official" documentation out there!

Thanks!
3  Java Game APIs & Engines / JOGL Development / VertexProgWarp Demo on: 2011-06-13 11:51:08
Heya Smiley

This is my first time posting here so if i'm doing something wrong i'm very sorry and please let me know!

I'm a bit of a JOGL newbie so i'm trying to have a play with some of the demos. I can get all of them to run except for the "VertexProgWarp" one, which gives me a popup box with the error "OpenGL Extension GL_Vertex_Program not available" every time.

At first i thought it was maybe something to do with my hardware, but the Java demos page says that the only requirements are "ARB_vertex_program" and i can run the "VertexProgRefract" demo which also has this requirement absolutely fine.

I was just wondering if anybody had any suggestions about what i might be doing wrong?

Thanks!

Sparrow
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