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theagentd's Private Hall of Fame

2x Re: Programmer jokes 2014-10-30
1x Re: What I did today 2014-10-25
1x Re: What I did today 2014-10-24
1x Re: Temporal Subpixel Reconstruction Anti-Aliasing 2014-10-14
1x Re: Temporal Subpixel Reconstruction Anti-Aliasing 2014-10-14
1x Temporal Subpixel Reconstruction Anti-Aliasing 2014-10-13
1x Re: opengl MSAA resolve efficient ? 2014-10-09
4x Re: What I did today 2014-10-05
10x Re: What I did today 2014-10-03
4x Re: What I did today 2014-09-13
2x Re: What I did today 2014-09-04
1x Re: Performance Test for the Voxel Thing 2014-08-30
1x Re: What I did today 2014-08-22
1x Re: Getting into multi-threading. 2014-08-18
1x Re: opengl MSAA resolve efficient ? 2014-08-17
1x Re: opengl MSAA resolve efficient ? 2014-08-17
1x Re: Can someone explain what is going on with this square rooting? 2014-07-18
1x Re: What I did today 2014-07-16
9x A rant on OpenGL's future 2014-07-15
14x We Shall Wake demo (v6.0) 2014-07-12
1x Re: [Girls] How to completely block them from our lives? 2014-07-12
1x Re: Somehow using GL_REPEAT on a sub-texture in a sprite-sheet? 2014-07-09
1x Re: Any multithreading people out there? Multithreaded loading of a huge array. 2014-07-07
2x Re: What I did today 2014-07-03
1x Re: Game Inefficiencies 2014-07-03
1x Re: [Kryonet] Any way to avoid instanceof check? 2014-07-02
1x Re: What I did today 2014-07-02
1x Re: What I did today 2014-07-02
1x Re: What I did today 2014-06-27
3x Re: What I did today 2014-06-27
1x Re: What I did today 2014-06-26
1x Re: Motion Blur Woes 2014-06-15
1x Re: Instancing, Passing Changing Data to be Instanced 2014-06-04
1x Re: Watchdogs 2014-06-03
1x Re: Watchdogs 2014-06-02
1x Re: Passing vectors from Vertex to Fragment 2014-05-23
3x Re: "No, You Can't Make Video Games" 2014-05-19
3x Re: "No, You Can't Make Video Games" 2014-05-19
2x Cache locality and LibStruct - fixing Java's horrible memory layout 2014-05-19
1x Fixing saturation with additive blending by faking HDR 2014-05-13
1x Re: Programmer jokes 2014-05-11
8x Proper GPU profiling with LWJGL 2014-05-11
1x Re: [libgdx] Culling needed ? SpriteCache 2014-05-09
1x [Math] Kinetic energy of impact between two moving objects 2014-05-09
1x Re: Editing a text-file stored inside a JAR 2014-04-30
1x Re: Parallel insertion sort for almost sorted data sets 2014-04-29
4x Parallel insertion sort for almost sorted data sets 2014-04-29
1x Re: ConcurrentModificationException when removing an item from an arraylist 2014-04-27
1x Re: [OpenGL] DrawElements - element array buffer object disabled? [SOLVED] 2014-04-27
1x Re: [OpenGL] DrawElements - element array buffer object disabled? 2014-04-26
6x Re: f.lux 2014-04-16
1x Re: new computer purchase advice 2014-03-31
1x Re: Your pushing your luck eclipse... 2014-03-31
1x Re: electronics: inverter 2014-03-12
1x LWJGL bug: Duplicate enums in GL43 2014-03-10
1x Re: VBO performance 2014-03-10
1x Re: LWJGL Shadow mapping 2014-03-07
1x Re: LWJGL - OpenCL errors 2014-03-07
1x Re: LWJGL Shadow mapping 2014-03-05
1x Re: When should I stop reinventing the wheel? 2014-02-25
1x Re: Maximizing VBO upload performance! 2014-02-24
1x Re: Render on specific GPU in OpenGL 2014-02-23
6x Maximizing VBO upload performance! 2014-02-20
2x Re: AMD has revealed an API that gives developers direct access to GPUs using ... 2014-02-01
8x Re: What is this OpenCL sorcery? 2014-02-01
1x Slides: Reducing OpenGL driver overhead 2014-01-22
1x Re: Double VBO no performance increase or decrease? 2014-01-17
2x Re: What will be the next hype after zombies? 2014-01-08
1x Re: lwjgl fullscreen cpu load problem 2014-01-06
1x Re: OpenGL Low-poly Fluid? 2013-12-13
2x Re: Do you ever 'need to go deeper?' 2013-12-10
1x Re: OpenGL Questions 2013-12-09
1x Re: Why batch? 2013-12-06
1x Re: OpenGL Questions 2013-12-06
1x Re: Which is faster? :P 2013-12-05
1x Re: OpenGL Questions 2013-11-30
1x Re: Theory of 2d per pixel lighting. 2013-11-29
1x Re: Theory of 2d per pixel lighting. 2013-11-29
1x Re: Confusion about OpenGL. 2013-11-29
1x Re: Confusion about OpenGL. 2013-11-28
3x Re: Confusion about OpenGL. 2013-11-28
2x Re: Another Stupid, Stupid Mistake... 2013-11-28
1x Re: Artificial Latency and package dropping 2013-11-06
1x Re: Multi threaded game loop 2013-11-01
1x Re: Multi threaded game loop 2013-10-28
2x Re: How to check if v-sync is actually enabled 2013-10-23
1x Re: Concurency in 3d engine. 2013-09-29
4x Re: XBox One 2013-05-24
2x Re: Faster tile drawing. 2013-05-14
2x Re: [SOLVED] strange if statement problem 2013-05-07
1x Re: Generating three random booleans 2013-04-18
1x Re: OpenGL states at start 2013-04-02
1x Re: Why is/are my VBO(s) so slow? 2013-03-25
1x Re: [LWJGL] Best way to notify user of OpenGL init error 2013-03-12
3x Beware of Enum.values()! 2013-03-10
1x Re: Additive Blending with Images and Optimal Sprite Drawing Speeds 2013-03-10
1x Re: Somehow Managed to break my Paint() Method 2013-03-02
1x Re: Questions on VBO and adding geometry 2013-02-07
1x How to get SLI (and Crossfire?) working with framebuffer objects 2013-01-30
2x Re: [RIVEN WHAT DID YOU DO XD] *answered* 2013-01-29
1x Re: [Loading A 'small movie' in .PNG frames (Memory DEBO)] 2013-01-19
1x Re: Gaps between tiles in motion? 2013-01-10
1x Re: Gaps between tiles in motion? 2013-01-10
1x Re: Questions about Shaders and 2D sprites 2013-01-05
4x Re: Finding angle between two vectors 2012-12-27
1x Re: Vertex Arrays and interleaved ByteBuffers 2012-12-16
1x Re: Wavy lines in java? 2012-12-15
1x Re: Looking for Code Criticism 2012-12-14
2x Re: Changing from GL11 to OGL 3 2012-12-12
1x Re: VSync in multi-threaded Game 2012-12-07
2x Re: VSync in multi-threaded Game 2012-12-07
1x Re: Game Engine library development 2012-12-07
1x Re: Shot in the Lighting 2012-12-04
1x Re: [SOLVED] White lines / Tearing 2012-12-02
1x Re: Normals very blocky 2012-12-01
2x Re: Normals very blocky 2012-11-26
1x Re: Slick Textures awefully slow 2012-11-25
2x Re: Slick Textures awefully slow 2012-11-22
1x Re: Migrating from fixed-function to shader but getting 'flat' texture colour 2012-11-21
1x Re: Awesome SAT! 7-8 ms for 60k objects. 2012-11-19
2x Re: ArrayList vs LinkedList 2012-11-15
1x Re: VBO order of operations 2012-10-31
1x Re: Libgdx vs Stumpy: Sprites 2012-10-28
1x Re: Slick2D Texture tile size 2012-10-25
1x Re: Libgdx vs Stumpy: Sprites 2012-10-24
1x Re: Rotation questions 2012-10-19
1x Re: Frame Buffer Object is Misbehaving When Rendering to Texture 2012-10-09
1x Re: Frame Buffer Object is Misbehaving When Rendering to Texture 2012-10-06
1x Re: Green!!! 2012-10-05
1x Codename One, has anyone tried it? 2012-09-15
1x LWJGL Sampler object wrapper 2012-08-07
2x Re: ArrayList vs LinkedList 2012-08-03
1x Re: Rendering tiles fast (isometric too) 2012-07-29
1x Re: Bleeding 2012-07-11
1x Re: FREE .ms3d ANIMATED LOADER! [also a little help?] 2012-07-08
4x Huge particle engine ramble! 2012-06-17
2x Re: [LWJGL] glTranslatef is really needed? 2012-06-03
5x Re: how can i tell if my JOGL code is being hardware accelerated? 2012-05-30
1x Re: how can i tell if my JOGL code is being hardware accelerated? 2012-05-30
1x Re: how can i tell if my JOGL code is being hardware accelerated? 2012-05-29
1x Re: Could someone explain Component based entities and managers? 2012-05-26
1x Re: Screenshot in fullscreen 2012-05-09
1x Re: FBO for drawing / modify an image 2012-05-03
1x Re: Dynamic tile map lighting. 2012-04-27
1x Re: [Help]2D tile map lighting 2012-04-24
1x Re: Can't get GLSL per-pixel lighting to work. 2012-04-23
1x Re: JGO's 16 most frolicking (in order of projected happiness) 2012-04-18
1x Re: FPS issue - alt-tab boosts performance 2012-04-04
1x Re: Connecting tiles to make a smooth transition 2012-03-27
1x Re: Voxel engine: What's more efficient? 2012-03-05
1x Re: Only objects with textures are visible 2012-03-02
1x Re: VertexArray with two square, how to rotate only one of them 2012-02-21
1x Re: Showcase appreciation 2012-02-15
1x Re: Trouble with frustum culling (Video included) 2012-02-13
1x Re: VertexArray and 10k objects 2012-02-10
2x Re: your turn / my turn logic 2012-02-07
1x Re: Getting things Done (Pimping my own blog) 2012-02-06
1x Re: [TCP] Movement delays 2012-02-04
1x Re: RPG inventory 2012-02-03
3x Re: MappedObject 2012-02-03
1x Re: Collision/intersection help 2012-01-27
1x Re: BufferedImage to lwjgl texture 2012-01-15
3x Re: BufferedImage to lwjgl texture 2012-01-14
3x Re: your turn / my turn logic 2012-01-04
5x Re: ArrayList, Hashtable, or ... for holding in-game-objects 2011-12-30
1x Re: Java AWT and a slow graphics card on players computer ? 2011-12-27
1x Re: Ant Colony Simulator (not really a game) 2011-12-15
1x Re: Ant Colony Simulator (not really a game) 2011-12-14
1x Re: TCP applet, disconnecting clients 2011-12-14
1x Rendering tiles fast (isometric too) 2011-12-14
1x Re: Problem displaying a triangle array/mesh 2011-12-14
1x Re: Blend Mode help 2011-12-13
1x Re: Drawing Polygons and Ellipses using LWJGL 2011-12-08
1x Re: glGetTexImage alternative 2011-12-02
1x Re: Having trouble with drawing the right way (Top-Down Tile Game) 2011-11-30
1x Re: Getting / Setting image pixels 2011-11-29
1x Re: problem with Frame Buffer Objects 2011-11-27
1x Re: Executing Threads in a queue 2011-11-24
1x Re: Drift Driver 4K 2011-11-23
2x Re: Drawing a transparent Image over another while using the depth buffer 2011-11-19
1x Re: HDR Fireworks + Particle Engine benchmark 2011-11-08
1x Re: read and draw mdl model in java 2011-11-07
1x HDR Fireworks + Particle Engine benchmark 2011-11-06
1x Re: Heightmapping sprites 2011-11-06
1x Re: How on earth do I stop my Applet from flickering 2011-11-05
1x Re: Heightmapping sprites 2011-11-05
2x Re: Heightmapping sprites 2011-11-03
1x Re: Looping through an images pixels differently 2011-10-30
1x Re: Solving Stuttering With Fixed Timesteps, Once and For All 2011-10-29
1x Re: Solving Stuttering With Fixed Timesteps, Once and For All 2011-10-29
1x Re: What am I missing? (2D sprite being drawn strangely) 2011-10-28
1x Re: Logic behind texturing a VBO cube 2011-10-18
1x Re: Aliasing on textured quads 2011-10-18
1x Re: Logic behind texturing a VBO cube 2011-10-17
1x Re: Drawing isometric tiles inside a screen ?? 2011-10-16
4x Re: Android. . . drawing outside the bounds of a canvas 2011-10-16
1x Re: depth cull not working with FBO 2011-10-13
1x Re: VBO issue - having trouble with rendering 2011-10-13
1x Re: Slow 2D Tile Engine 2011-10-12
1x Re: HoI/Total War Style Map 2011-09-26
1x Re: Windows 8 2011-09-22
1x Re: How to decide...short, long, int, byte, etc. 2011-09-21
1x Re: Pathfinding problems 2011-09-18
1x Re: System.exit(), is there any alternative? 2011-09-09
1x Re: System.exit(), is there any alternative? 2011-09-09
1x Re: 2D Lighting Tribulations with Shaders 2011-08-31
1x Re: 2D Lighting Tribulations with Shaders 2011-08-31
1x Re: 2D Lighting Tribulations with Shaders 2011-08-30
1x Re: 2D Lighting Tribulations with Shaders 2011-08-27
1x Re: 2D Lighting Tribulations with Shaders 2011-08-26
1x Re: Unknown universe 2011-08-23
1x Re: Brainstorming Appreciation 2011-08-23
1x Re: Brainstorming the future 2011-08-22
1x Re: Unlimited Detail Update 2011-08-12
1x Re: Unlimited Detail Update 2011-08-06
 

Add your game by posting it in the WIP section,
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The first screenshot will be displayed as a thumbnail.

TehJavaDev (32 views)
2014-10-27 03:28:38

TehJavaDev (26 views)
2014-10-27 03:27:51

DarkCart (41 views)
2014-10-26 19:37:11

Luminem (22 views)
2014-10-26 10:17:50

Luminem (27 views)
2014-10-26 10:14:04

theagentd (33 views)
2014-10-25 15:46:29

Longarmx (61 views)
2014-10-17 03:59:02

Norakomi (58 views)
2014-10-16 15:22:06

Norakomi (47 views)
2014-10-16 15:20:20

lcass (43 views)
2014-10-15 16:18:58
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
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