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theagentd's Private Hall of Fame

3x Re: XBox One 2013-05-24
2x Re: Faster tile drawing. 2013-05-14
2x Re: [SOLVED] strange if statement problem 2013-05-07
1x Re: Generating three random booleans 2013-04-18
1x Re: OpenGL states at start 2013-04-02
1x Re: Why is/are my VBO(s) so slow? 2013-03-25
1x Re: [LWJGL] Best way to notify user of OpenGL init error 2013-03-12
3x Beware of Enum.values()! 2013-03-10
1x Re: Additive Blending with Images and Optimal Sprite Drawing Speeds 2013-03-10
1x Re: Somehow Managed to break my Paint() Method 2013-03-02
1x Re: Questions on VBO and adding geometry 2013-02-08
1x How to get SLI (and Crossfire?) working with framebuffer objects 2013-01-30
2x Re: [RIVEN WHAT DID YOU DO XD] *answered* 2013-01-29
1x Re: [Loading A 'small movie' in .PNG frames (Memory DEBO)] 2013-01-19
1x Re: Gaps between tiles in motion? 2013-01-10
1x Re: Gaps between tiles in motion? 2013-01-10
1x Re: Questions about Shaders and 2D sprites 2013-01-05
4x Re: Finding angle between two vectors 2012-12-27
1x Re: Vertex Arrays and interleaved ByteBuffers 2012-12-16
1x Re: Wavy lines in java? 2012-12-15
1x Re: Looking for Code Criticism 2012-12-14
2x Re: Changing from GL11 to OGL 3 2012-12-12
1x Re: VSync in multi-threaded Game 2012-12-07
2x Re: VSync in multi-threaded Game 2012-12-07
1x Re: Game Engine library development 2012-12-07
1x Re: Shot in the Lighting 2012-12-04
1x Re: [SOLVED] White lines / Tearing 2012-12-02
1x Re: Normals very blocky 2012-12-01
2x Re: Normals very blocky 2012-11-26
1x Re: Slick Textures awefully slow 2012-11-25
2x Re: Slick Textures awefully slow 2012-11-22
1x Re: Migrating from fixed-function to shader but getting 'flat' texture colour 2012-11-21
1x Re: Awesome SAT! 7-8 ms for 60k objects. 2012-11-19
1x Re: ArrayList vs LinkedList 2012-11-15
1x Re: VBO order of operations 2012-10-31
1x Re: Libgdx vs Stumpy: Sprites 2012-10-28
1x Re: Slick2D Texture tile size 2012-10-25
1x Re: Libgdx vs Stumpy: Sprites 2012-10-24
1x Re: Rotation questions 2012-10-20
1x Re: Frame Buffer Object is Misbehaving When Rendering to Texture 2012-10-09
1x Re: Frame Buffer Object is Misbehaving When Rendering to Texture 2012-10-07
1x Codename One, has anyone tried it? 2012-09-15
1x LWJGL Sampler object wrapper 2012-08-07
2x Re: ArrayList vs LinkedList 2012-08-03
1x Re: Rendering tiles fast (isometric too) 2012-07-29
1x Re: Bleeding 2012-07-11
1x Re: FREE .ms3d ANIMATED LOADER! [also a little help?] 2012-07-09
4x Huge particle engine ramble! 2012-06-17
2x Re: [LWJGL] glTranslatef is really needed? 2012-06-03
5x Re: how can i tell if my JOGL code is being hardware accelerated? 2012-05-30
1x Re: how can i tell if my JOGL code is being hardware accelerated? 2012-05-30
1x Re: how can i tell if my JOGL code is being hardware accelerated? 2012-05-29
1x Re: Could someone explain Component based entities and managers? 2012-05-26
1x Re: Screenshot in fullscreen 2012-05-09
1x Re: FBO for drawing / modify an image 2012-05-03
1x Re: Dynamic tile map lighting. 2012-04-27
1x Re: [Help]2D tile map lighting 2012-04-24
1x Re: Can't get GLSL per-pixel lighting to work. 2012-04-23
1x Re: JGO's 16 most frolicking (in order of projected happiness) 2012-04-18
1x Re: FPS issue - alt-tab boosts performance 2012-04-04
1x Re: Connecting tiles to make a smooth transition 2012-03-28
1x Re: Voxel engine: What's more efficient? 2012-03-05
1x Re: Only objects with textures are visible 2012-03-02
1x Re: VertexArray with two square, how to rotate only one of them 2012-02-21
1x Re: Showcase appreciation 2012-02-15
1x Re: Trouble with frustum culling (Video included) 2012-02-13
1x Re: VertexArray and 10k objects 2012-02-10
2x Re: your turn / my turn logic 2012-02-07
1x Re: Getting things Done (Pimping my own blog) 2012-02-06
1x Re: [TCP] Movement delays 2012-02-04
1x Re: RPG inventory 2012-02-03
3x Re: MappedObject 2012-02-03
1x Re: Collision/intersection help 2012-01-27
1x Re: BufferedImage to lwjgl texture 2012-01-15
2x Re: BufferedImage to lwjgl texture 2012-01-14
3x Re: your turn / my turn logic 2012-01-04
5x Re: ArrayList, Hashtable, or ... for holding in-game-objects 2011-12-30
1x Re: Java AWT and a slow graphics card on players computer ? 2011-12-27
1x Re: Ant Colony Simulator (not really a game) 2011-12-15
1x Re: Ant Colony Simulator (not really a game) 2011-12-14
1x Re: TCP applet, disconnecting clients 2011-12-14
1x Rendering tiles fast (isometric too) 2011-12-14
1x Re: Problem displaying a triangle array/mesh 2011-12-14
1x Re: Blend Mode help 2011-12-13
1x Re: glGetTexImage alternative 2011-12-02
1x Re: Having trouble with drawing the right way (Top-Down Tile Game) 2011-11-30
1x Re: Getting / Setting image pixels 2011-11-29
1x Re: problem with Frame Buffer Objects 2011-11-27
1x Re: Executing Threads in a queue 2011-11-24
1x Re: Drift Driver 4K 2011-11-23
2x Re: Drawing a transparent Image over another while using the depth buffer 2011-11-19
1x Re: HDR Fireworks + Particle Engine benchmark 2011-11-08
1x Re: read and draw mdl model in java 2011-11-07
1x HDR Fireworks + Particle Engine benchmark 2011-11-06
1x Re: Heightmapping sprites 2011-11-06
1x Re: How on earth do I stop my Applet from flickering 2011-11-05
1x Re: Heightmapping sprites 2011-11-05
2x Re: Heightmapping sprites 2011-11-03
1x Re: Looping through an images pixels differently 2011-10-30
1x Re: Solving Stuttering With Fixed Timesteps, Once and For All 2011-10-29
1x Re: Solving Stuttering With Fixed Timesteps, Once and For All 2011-10-29
1x Re: What am I missing? (2D sprite being drawn strangely) 2011-10-28
1x Re: Logic behind texturing a VBO cube 2011-10-18
1x Re: Aliasing on textured quads 2011-10-18
1x Re: Logic behind texturing a VBO cube 2011-10-17
1x Re: Drawing isometric tiles inside a screen ?? 2011-10-16
4x Re: Android. . . drawing outside the bounds of a canvas 2011-10-16
1x Re: depth cull not working with FBO 2011-10-13
1x Re: VBO issue - having trouble with rendering 2011-10-13
1x Re: Slow 2D Tile Engine 2011-10-12
1x Re: HoI/Total War Style Map 2011-09-26
1x Re: Windows 8 2011-09-22
1x Re: How to decide...short, long, int, byte, etc. 2011-09-21
1x Re: Pathfinding problems 2011-09-18
1x Re: System.exit(), is there any alternative? 2011-09-09
1x Re: System.exit(), is there any alternative? 2011-09-09
1x Re: 2D Lighting Tribulations with Shaders 2011-08-31
1x Re: 2D Lighting Tribulations with Shaders 2011-08-31
1x Re: 2D Lighting Tribulations with Shaders 2011-08-30
1x Re: 2D Lighting Tribulations with Shaders 2011-08-27
1x Re: 2D Lighting Tribulations with Shaders 2011-08-26
1x Re: Unknown universe 2011-08-23
1x Re: Brainstorming Appreciation 2011-08-23
1x Re: Brainstorming the future 2011-08-22
1x Re: Unlimited Detail Update 2011-08-12
1x Re: Unlimited Detail Update 2011-08-06
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

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The invasion has landed! On Mars! And you're there to beat 'em!
HeroesGraveDev (40 views)
2013-06-15 23:35:23

Vermeer (50 views)
2013-06-14 20:08:06

davedes (47 views)
2013-06-14 16:03:55

alaslipknot (44 views)
2013-06-13 07:56:31

Roquen (60 views)
2013-06-12 04:12:32

alaslipknot (48 views)
2013-06-10 19:30:18

HeroesGraveDev (66 views)
2013-06-09 04:36:03

alaslipknot (53 views)
2013-06-09 03:40:19

CodeHead (53 views)
2013-06-09 02:55:41

GabrielBailey74 (66 views)
2013-06-09 00:02:25
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
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